View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017860 | Starward Rogue | Bug - Gameplay | Nov 23, 2015 4:01 pm | Nov 25, 2015 11:24 am | |
Reporter | nas1m | Assigned To | Misery | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.136 | ||||
Fixed in Version | 0.137 (Revised Room Art) | ||||
Summary | 0017860: "Brick" enemy does not wake up if fired at | ||||
Description | Taken from here: https://www.arcengames.com/forums/index.php/topic,18179.0.html What it says on the tin. I was under the impression from the patch notes that "lurking" styƶe enemies are supposed to wake up once they take damage/are hit. Brick doesn't seem to do it. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 23, 2015 4:01 pm | nas1m | New Issue | |
Nov 23, 2015 4:03 pm | nas1m | Description Updated | |
Nov 24, 2015 2:43 pm | Chris_McElligottPark | Assigned To | => Misery |
Nov 24, 2015 2:43 pm | Chris_McElligottPark | Status | new => assigned |
Nov 25, 2015 11:21 am | Misery | Note Added: 0043666 | |
Nov 25, 2015 11:24 am | Misery | Status | assigned => resolved |
Nov 25, 2015 11:24 am | Misery | Fixed in Version | => 0.137 (Revised Room Art) |
Nov 25, 2015 11:24 am | Misery | Resolution | open => fixed |