View Issue Details

IDProjectCategoryLast Update
0017890Starward RogueGameplay IdeaJan 12, 2016 7:25 pm
ReporterPepisolo Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.137 (Revised Room Art) 
Fixed in Version0.802 
Summary0017890: Consumable locations should appear on the map
DescriptionThis might already be planned, but consumables should appear on the map -- significant ones like health packs and missiles, at least.

Sometimes the start of a floor can go much better than the end of a floor. In this case, I may come across a lot of consumables that I don't need at the time. However, if later on I get into a really tough room and my health drops to 1 bar, upon surviving I'm going to want to backtrack and hoover up all those consumables. Having their location appear on the map would prove a fantastic nicety, especially on larger floors.
TagsNo tags attached.

Relationships

related to 0017970 resolvedChris_McElligottPark Map and items/pickups 

Activities

Chris_McElligottPark

Jan 12, 2016 7:25 pm

administrator   ~0044078

Done!

Issue History

Date Modified Username Field Change
Nov 30, 2015 12:35 pm Pepisolo New Issue
Nov 30, 2015 12:40 pm Pepisolo Description Updated
Dec 9, 2015 1:32 am Pepisolo Relationship added related to 0017970
Jan 12, 2016 7:25 pm Chris_McElligottPark Note Added: 0044078
Jan 12, 2016 7:25 pm Chris_McElligottPark Status new => resolved
Jan 12, 2016 7:25 pm Chris_McElligottPark Fixed in Version => 0.802
Jan 12, 2016 7:25 pm Chris_McElligottPark Resolution open => fixed
Jan 12, 2016 7:25 pm Chris_McElligottPark Assigned To => Chris_McElligottPark