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IDProjectCategoryLast Update
0017983Starward RogueSuggestionJan 20, 2016 8:02 am
ReporterPepisolo Assigned ToMission  
Status resolvedResolutionfixed 
Product Version0.201-0.202 
Summary0017983: Energy weapon feedback report pt 1
DescriptionFTL Drive

Mechanically seems fine, and a nice boost to have. A graphical aura would be nice, of course.


Holy Lance

Needs to be able to blast through obstacles in a single blast. Having such a powerful looking gun dinking the obstacles is weird.


Twin Machineguns

Seems fine. Nothing too exciting, just gives a nice DPS boost.


Acidic Maw

Seems a bit weird that such a broad acid blast seems to get blocked by small enemy bullets. Seems very powerful on bosses. Could potentially be OP on them, needs further testing, though.


Boomerang Needler

Quite disappointing to look at, I was expecting this to be a lot more needly. Also maybe a spread of needles would look cooler rather than just one. Seems a bit weak.


Cryptofreeze module

Not sure if there is any fire in the game atm. Bit boring, but might prove useful.


Incinerator Probe

No image available bug on pickup?


Pressure Shotgun

Aiming seems buggy, seems to shoot in a random direction at lot of the time. Note, this seems to be a joypad only bug.


Flame Thrower

Forgot the name proper name, seems quite fun to use.


Detonating Rose

Just to test to see if it could use it to damage myself I ran into it and it one shot killed me. That's a bit harsh!


Incineration Module

Pretty cool. Favourite energy weapon so far.


Stealth Module

Seems like a cool idea. Doesn't seem to do anything useful, though. Presumably you can't take damage while stealthed, but the length of the stealth can't be much more than the normal invincibility. Doesn't seem useful.


Narco Stinger

Seems like a good concept. Just needs better visuals.


Energy Shield Module

Doesn't seem to do very much reduction when activated.

Overall I would say that the weapons in the game feel pretty lacklustre, but that may just be because they don't have unique visuals and sound effects yet.
TagsNo tags attached.

Activities

Mission

Jan 20, 2016 8:02 am

developer   ~0044448

A lot of these things have been addressed over time. Come on in and give them a look now!

Issue History

Date Modified Username Field Change
Dec 10, 2015 8:58 pm Pepisolo New Issue
Jan 20, 2016 2:05 am Chris_McElligottPark Assigned To => Mission
Jan 20, 2016 2:05 am Chris_McElligottPark Status new => assigned
Jan 20, 2016 8:02 am Mission Note Added: 0044448
Jan 20, 2016 8:02 am Mission Status assigned => resolved
Jan 20, 2016 8:02 am Mission Resolution open => fixed