View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017990 | Starward Rogue | Graphical Bug | Dec 14, 2015 7:58 pm | Dec 22, 2015 8:43 pm | |
Reporter | nas1m | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 0.204 (Mechs!) | ||||
Summary | 0017990: Screen seems to "fall apart" especially for custom zoom factors | ||||
Description | Please see the attached screenshots. There are visible seams between tiles that change location during movement. Doorframes and their distance to other "lines" of the walls is another common area where the effect can be observed. My assumption is that this got somehow introduced by the "in-place" bobbing of the player craft. Enabling VSYNC does *not* fix the issue. The save and screenshot in the attached save should also illustrate the problem. I am reporting this again since my impression is that Keith might not have adressed or seen this part of my issue. Also my assessment that enabling VSYNC fixes the issue was apparently wrong :/... | ||||
Tags | No tags attached. | ||||
related to | 0017948 | resolved | keith.lamothe | Please make the camera not follow the idle "bobbing" animation |
related to | 0018062 | resolved | keith.lamothe | Remove zoom |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 14, 2015 7:58 pm | nas1m | New Issue | |
Dec 14, 2015 7:59 pm | nas1m | Relationship added | related to 0017948 |
Dec 14, 2015 8:01 pm | nas1m | Severity | minor => major |
Dec 14, 2015 8:02 pm | nas1m | File Added: 2015-12-09_00009.jpg | |
Dec 14, 2015 8:03 pm | nas1m | File Added: 2015-12-09_00010.jpg | |
Dec 14, 2015 8:04 pm | nas1m | File Added: 2015-12-14_00001.jpg | |
Dec 14, 2015 8:04 pm | nas1m | File Added: 2015-12-14_00002.jpg | |
Dec 16, 2015 7:47 pm | nas1m | Note Added: 0043817 | |
Dec 16, 2015 7:47 pm | nas1m | Product Version | 0.201-0.202 => 0.204 (Mechs!) |
Dec 22, 2015 8:43 pm | Chris_McElligottPark | Relationship added | related to 0018062 |