View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018078 | Starward Rogue | Bug - Gameplay | Dec 23, 2015 2:53 pm | Jan 4, 2016 12:57 pm | |
Reporter | Pepisolo | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.207 | ||||
Fixed in Version | 0.800 | ||||
Summary | 0018078: Leaky battery thing bugged | ||||
Description | That leaky battery item that increases your max energy, but drains it over time. Well, the max energy increases to 300, but your actual energy never increases over 100. Every fresh room you walk into, your energy will only start at 100/300. | ||||
Tags | No tags attached. | ||||
has duplicate | 0018101 | resolved | keith.lamothe | item that increases energy highly but leaks resets to 100 energy per room instead of true max. |
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For 0.208: * Fixed a bug where the energy-restore-on-room-switch logic was happening before the player's modifiers were reapplied, causing it to fill to the default energy cap (100) instead of a bigger number if you'd picked up something that increases your cap (e.g. big leaky battery) Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 23, 2015 2:53 pm | Pepisolo | New Issue | |
Dec 23, 2015 4:14 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Dec 23, 2015 4:14 pm | Chris_McElligottPark | Status | new => assigned |
Dec 31, 2015 3:23 pm | Pepisolo | Relationship added | has duplicate 0018101 |
Jan 4, 2016 12:57 pm | keith.lamothe | Note Added: 0043960 | |
Jan 4, 2016 12:57 pm | keith.lamothe | Status | assigned => resolved |
Jan 4, 2016 12:57 pm | keith.lamothe | Fixed in Version | => 0.800 |
Jan 4, 2016 12:57 pm | keith.lamothe | Resolution | open => fixed |