View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018101 | Starward Rogue | Bug - Gameplay | Dec 31, 2015 2:39 pm | Jan 4, 2016 3:46 pm | |
Reporter | crazyroosterman | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.207 | ||||
Fixed in Version | 0.800 | ||||
Summary | 0018101: item that increases energy highly but leaks resets to 100 energy per room instead of true max. | ||||
Description | pretty much what the title says really looks unintended but might be. | ||||
Tags | No tags attached. | ||||
duplicate of | 0018078 | resolved | keith.lamothe | Leaky battery thing bugged |
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For 0.208: * Fixed a bug where the energy-restore-on-room-switch logic was happening before the player's modifiers were reapplied, causing it to fill to the default energy cap (100) instead of a bigger number if you'd picked up something that increases your cap (e.g. big leaky battery) Thanks :) |
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awesome sauce. |
Date Modified | Username | Field | Change |
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Dec 31, 2015 2:39 pm | crazyroosterman | New Issue | |
Dec 31, 2015 2:39 pm | crazyroosterman | File Added: ForBugReport_2015_12_31_14_32_39.save | |
Dec 31, 2015 3:23 pm | Pepisolo | Relationship added | duplicate of 0018078 |
Jan 4, 2016 12:57 pm | keith.lamothe | Note Added: 0043961 | |
Jan 4, 2016 12:57 pm | keith.lamothe | Status | new => resolved |
Jan 4, 2016 12:57 pm | keith.lamothe | Fixed in Version | => 0.800 |
Jan 4, 2016 12:57 pm | keith.lamothe | Resolution | open => fixed |
Jan 4, 2016 12:57 pm | keith.lamothe | Assigned To | => keith.lamothe |
Jan 4, 2016 3:46 pm | crazyroosterman | Note Added: 0043964 |