View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018097 | Starward Rogue | Bug - Gameplay | Dec 29, 2015 5:56 pm | Jan 7, 2016 2:20 pm | |
Reporter | Pepisolo | Assigned To | Mission | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.207 | ||||
Fixed in Version | 0.800 | ||||
Summary | 0018097: Combat Shield not working correctly? | ||||
Description | Thought I already posted this, but my internet must've cut out or something. Combat shield doesn't seem to work as well as it used to in previous versions. You used to be able to just hold the button and the shield would stay up solidly, but now if you hold it the bullet formation seems to pulse in and then fly away a bit. If you set shot_speed to 0 it stays put, but still pulses a bit. Something weird going on with disintegration_mult or something. | ||||
Tags | No tags attached. | ||||
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For 0.208: * Fixed a bug where melee weapon bullets at the end of their pattern would start moving forward during their "scale out" time. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 29, 2015 5:56 pm | Pepisolo | New Issue | |
Jan 4, 2016 5:07 pm | Mission | Assigned To | => Mission |
Jan 4, 2016 5:07 pm | Mission | Status | new => assigned |
Jan 7, 2016 2:20 pm | keith.lamothe | Note Added: 0043997 | |
Jan 7, 2016 2:20 pm | keith.lamothe | Status | assigned => resolved |
Jan 7, 2016 2:20 pm | keith.lamothe | Fixed in Version | => 0.800 |
Jan 7, 2016 2:20 pm | keith.lamothe | Resolution | open => fixed |