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IDProjectCategoryLast Update
0018113Starward RogueBug - GameplayJan 9, 2016 7:40 am
Reporterdonblas Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.207 
Fixed in Version0.800 
Summary0018113: Strange mouse jumping behavior
DescriptionI've nailed down some strange mouse behavior that has been bugging me all evening.
In some cases, your mech will snap to the side and stop shooting, even with just strafing (no mouse move)

- Load up the attached save.
- Place mouse over right ship (Blaze Cannon)
- Start shooting, and strafe right, tracking w/ mouse.
- As you round corner, you'll snap right and shoot the wall for "no good reason".

TagsNo tags attached.

Activities

donblas

Jan 5, 2016 5:49 am

reporter  

donblas

Jan 5, 2016 5:53 am

reporter   ~0043979

From reading release notes, I think this is fixed with:

"Fixed a bug where the replumbing of the axis-based input back on December 18th did not override previous settings for the "alternate right" keybind, and so folks with settings from before that would have their targeting snap directly right after letting go of the movement keys under the keyboard+mouse input scheme.

    Thanks to Penumbra and Bluddy for reporting. "

donblas

Jan 5, 2016 6:09 am

reporter   ~0043980

Yep. Validated that is what it was.

Chris_McElligottPark

Jan 9, 2016 7:40 am

administrator   ~0044008

Thanks!

Issue History

Date Modified Username Field Change
Jan 5, 2016 5:49 am donblas New Issue
Jan 5, 2016 5:49 am donblas File Added: ForBugReport_2016_01_04_23_44_21.save
Jan 5, 2016 5:53 am donblas Note Added: 0043979
Jan 5, 2016 6:09 am donblas Note Added: 0043980
Jan 5, 2016 6:10 am donblas Resolution open => fixed
Jan 9, 2016 7:40 am Chris_McElligottPark Note Added: 0044008
Jan 9, 2016 7:40 am Chris_McElligottPark Status new => resolved
Jan 9, 2016 7:40 am Chris_McElligottPark Fixed in Version => 0.800
Jan 9, 2016 7:40 am Chris_McElligottPark Assigned To => keith.lamothe