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IDProjectCategoryLast Update
0018120Starward RogueBalance IssueJan 13, 2016 6:07 am
ReporterMisery Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.800 
Fixed in Version0.804 
Summary0018120: Some floors contain no HP
DescriptionThis one was pointed out by nas1m on the forums. I'm betting that this means the game just isnt choosing any rooms that contain HP for a particular floor, which could definitely be an issue. Probably, there should be some way to guarantee that there's at least some of it on a floor as a whole. Definitely a problem right now.

Keycards definitely have the same issue. Mystery circuits are also super rare, come to think of it.
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zharmad

Jan 12, 2016 10:59 pm

reporter   ~0044100

Would it be possible to explicitly assign a category of small, square rooms to be goodie rooms, so that a fllor will generate at least 1+ of these? I often see a floor pop up with multiple stores, and I don't think the floors are getting too big.

Chris_McElligottPark

Jan 13, 2016 6:07 am

administrator   ~0044111

Wow, there were NO hitpoint drops defined at all on fragile shootables.

* The fragile shootable and enemy drops now include health drops, and very rarely also keycards.

Issue History

Date Modified Username Field Change
Jan 6, 2016 7:45 pm Misery New Issue
Jan 12, 2016 10:59 pm zharmad Note Added: 0044100
Jan 13, 2016 6:07 am Chris_McElligottPark Note Added: 0044111
Jan 13, 2016 6:07 am Chris_McElligottPark Status new => resolved
Jan 13, 2016 6:07 am Chris_McElligottPark Fixed in Version => 0.804
Jan 13, 2016 6:07 am Chris_McElligottPark Resolution open => fixed
Jan 13, 2016 6:07 am Chris_McElligottPark Assigned To => Chris_McElligottPark