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IDProjectCategoryLast Update
0018148Starward RogueBalance IssueJan 20, 2016 5:52 pm
Reporterzharmad Assigned ToMission  
Status assignedResolutionopen 
Product Version0.801 
Summary0018148: Enemy recategorisation
DescriptionThis is intended to be a list for an upcoming resorting of enemies into appropriate categories so that levels can be more easily designed.

Bronze chaotic core: Is apparently also a 5x5 wander (I'm seeing it spawn as one), but should be 5x5 attacker or chaotic?

Blaze Cannon: Doesn't fit with the 3x3 snipers, should it be a 5x5 sniper?

Banshee: Is 3x3 wander, but might need to be a 3x3 jumpscare or something more menacing.
TagsNo tags attached.

Activities

Misery

Jan 10, 2016 7:49 pm

developer   ~0044038

Wait, what? Where are you seeing the Bronze Chaotic Core spawn in a wander position? I'm looking at my file here, and internally the thing is listed as a 5x5-Chaos-adder. If it's appearing somewhere other than a chaos-adder position, that's a bug. But the 5x5 chaos spot is indeed where I wanted it. This is because of it's 2nd form, which indeed throws a ton of bullets everywhere.

The Blaze cannon, currently there's only that one sniper category, but once there's another then yes, it'll go to the next highest.

The Banshee isnt in the Jumpscare category because it isnt stationary when not attacking. If I'm remembering the thing correctly. That enemy isnt my design though.

zharmad

Jan 10, 2016 7:58 pm

reporter   ~0044041

On that Chaotic Core spawn, I *think* it's a placeholder enemy in your Misery_EnemyShips.xml file:

 <entity name="ChaoticCoreBlueTest" ship_category="Wander_5x5"
        display_name="Blue Shifter Test"
    behavior="Wanderer" category="Ship"
    speed="100"
    max_health="75"
    image_folder="Enemy_LargeChaos" image_name="ChaoticCoreBronze"
    wall_collision_reduction="-24"
    time_to_visually_rotate_180_degrees="0.3"
    on_death_transforms_into="ChaoticCoreBronze"
    initial_movement_driving_bullet_pattern="IronPersistence"
        >
    <system type="ChaoticCoreBronze" offset="-5,-60" />
    <system type="ChaoticCoreBronze" offset="-5,60" />
    <hitbox radius="40" offset="-20,0" />
    <hitbox radius="25" offset="30,0" />
    <hitbox radius="25" offset="-14,40" />
    <hitbox radius="25" offset="-14,-40" />

Maybe this is a second copy.

Misery

Jan 10, 2016 8:34 pm

developer   ~0044043

Ack, that's not even supposed to be there anymore. Well, that explains that.

I've removed that old test version of the stupid thing and updated. So that should be fixed for the next update.

Issue History

Date Modified Username Field Change
Jan 10, 2016 1:14 pm zharmad New Issue
Jan 10, 2016 1:35 pm zharmad Description Updated
Jan 10, 2016 7:49 pm Misery Note Added: 0044038
Jan 10, 2016 7:58 pm zharmad Note Added: 0044041
Jan 10, 2016 8:34 pm Misery Note Added: 0044043
Jan 20, 2016 5:52 pm Chris_McElligottPark Assigned To => Mission
Jan 20, 2016 5:52 pm Chris_McElligottPark Status new => assigned