View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018151 | Starward Rogue | Bug - Other | Jan 10, 2016 3:22 pm | Jan 11, 2016 10:32 pm | |
Reporter | crazyroosterman | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.801 | ||||
Fixed in Version | 0.802 | ||||
Summary | 0018151: no way to leave the room back into the current floor after beating boss. | ||||
Description | the usual door doesn't seem to exist unfortunately. | ||||
Tags | No tags attached. | ||||
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For 0.802: * Fixed some rooms having even width/height on the minimap, despite only having a single entrance on the relevant sides, which caused the game to think it could connect rooms on that side but not actually being able to (because a door can't go in the "middle" of a wall of even length). ** This was causing the remaining cases of invalid door connections that were leading to you being stuck in walls when switching rooms, etc. Thanks :) |
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hu I was actually starting to think its intentional thanks any way though. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 10, 2016 3:22 pm | crazyroosterman | New Issue | |
Jan 10, 2016 3:22 pm | crazyroosterman | File Added: ForBugReport_2016_01_10_15_20_34.save | |
Jan 11, 2016 7:51 pm | keith.lamothe | Note Added: 0044056 | |
Jan 11, 2016 7:51 pm | keith.lamothe | Status | new => resolved |
Jan 11, 2016 7:51 pm | keith.lamothe | Fixed in Version | => 0.802 |
Jan 11, 2016 7:51 pm | keith.lamothe | Resolution | open => fixed |
Jan 11, 2016 7:51 pm | keith.lamothe | Assigned To | => keith.lamothe |
Jan 11, 2016 10:32 pm | crazyroosterman | Note Added: 0044057 |