View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018176 | Starward Rogue | Suggestion | Jan 12, 2016 7:36 pm | Jan 19, 2016 6:25 pm | |
Reporter | Enrymion | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Product Version | 0.802 | ||||
Summary | 0018176: Multiple categories for one enemy? | ||||
Description | When people complain about wanting to place specific enemies in editor I think they mostly just want more specific categories like: CardinalMovers Zamboni behavior users Over the wall shooting types Enemies that wait until you get close to start doing stuff(jumpscares mostly covers this but facerippers also fit) Dangerous trail leaving enemies. Ones that can block bullets Homing bullet shooters Ones that clearly try to move away from you. Currently it seems like enemy can be only in one category which would probably need to be changed. | ||||
Tags | No tags attached. | ||||
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One big problem with this is that the enemies that have these traits can vary so wildly in difficulty and ability that it could put rooms totally out of whack if they're done this way. And the more there are, the crazier the variation will get. I think that's why they're grouped as they are, more by behavior and difficulty level than by ability. |
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Floor and difficulty level limits should already prevent at least getting way too hard and for the most part I'd expect the current system to be used for most enemies except for few in rooms that are designed so that they would kind of break if enemy doesn't have certain ability. |
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Something along these lines is definitely a potential for the future, in terms of basically having more ways of describing intended uses anyhow. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 12, 2016 7:36 pm | Enrymion | New Issue | |
Jan 12, 2016 7:36 pm | Enrymion | Summary | Multiple enemy categories? => Multiple categories for one enemy ? |
Jan 12, 2016 7:37 pm | Enrymion | Summary | Multiple categories for one enemy ? => Multiple categories for one enemy? |
Jan 12, 2016 7:44 pm | Misery | Note Added: 0044091 | |
Jan 12, 2016 7:50 pm | Enrymion | Note Added: 0044092 | |
Jan 19, 2016 6:25 pm | Chris_McElligottPark | Note Added: 0044302 | |
Jan 19, 2016 6:25 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 19, 2016 6:25 pm | Chris_McElligottPark | Status | new => considering |