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IDProjectCategoryLast Update
0018187Starward RogueGameplay IssueJan 20, 2016 4:38 am
ReporterSpikey00 Assigned ToChris_McElligottPark  
Status feedbackResolutionopen 
Product Version0.804 
Summary0018187: Sprint-sliding against walls feels very imprecise
DescriptionI'm using SHMUP-style controls and sprint a lot, and I'm finding that this is a pretty prevalent issue especially in maze-like areas where I'm slipping and sliding a lot of the time. I think this mostly comes from passive movement: if I'm only holding UP to a wall, the robot always glides to the right instead of doing what I'm expecting which is sliding in the direction relative to my cursor. Not sure if that articulation describes the total problem, but it feels very wrong especially with all the tiles being square with small wiggle clearance.
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Chris_McElligottPark

Jan 20, 2016 4:38 am

administrator   ~0044440

How is this feeling now? It should always slide you toward the nearest edge, not just to the right.

Issue History

Date Modified Username Field Change
Jan 13, 2016 8:39 am Spikey00 New Issue
Jan 20, 2016 4:38 am Chris_McElligottPark Note Added: 0044440
Jan 20, 2016 4:38 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 20, 2016 4:38 am Chris_McElligottPark Status new => feedback