View Issue Details

IDProjectCategoryLast Update
0018231Starward RogueBug - GameplayMar 11, 2016 2:04 pm
Reporterptarth Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.804 
Summary0018231: is_familiar_that_dies_when_parent_dies="true" doesn't work on enemies
DescriptionA familiar on an enemy ships that has the attribute "is_familiar_that_dies_when_parent_dies="true"" doesn't die when the enemy ship dies. Attached zip has RocketFrog with defensive Familiar that should die when the Ship Dies.
TagsNo tags attached.

Activities

ptarth

Jan 16, 2016 12:10 am

developer  

Ptarth_SB_FlagShot.zip (5,303 bytes)

keith.lamothe

Mar 11, 2016 2:04 pm

administrator   ~0045401

I think this has been fixed in the meantime; when I run a test chamber with a MiniSwarmBlueOrange (which comes with MiniSwarmBlueOrange_Familiar's), and kill the middle guy, the other ones die.

Issue History

Date Modified Username Field Change
Jan 16, 2016 12:10 am ptarth New Issue
Jan 16, 2016 12:10 am ptarth File Added: Ptarth_SB_FlagShot.zip
Jan 19, 2016 10:37 pm Chris_McElligottPark Assigned To => keith.lamothe
Jan 19, 2016 10:37 pm Chris_McElligottPark Status new => assigned
Mar 11, 2016 2:04 pm keith.lamothe Note Added: 0045401
Mar 11, 2016 2:04 pm keith.lamothe Status assigned => resolved
Mar 11, 2016 2:04 pm keith.lamothe Resolution open => fixed