View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018240 | Starward Rogue | Suggestion | Jan 16, 2016 7:06 am | Jan 20, 2016 5:51 pm | |
Reporter | Spikey00 | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Product Version | 0.850 | ||||
Summary | 0018240: Disable beam trap in spawn-less rooms after first entry | ||||
Description | I keep sprinting through these empty rooms (no enemy spawns) while moving to another corridor of the level; while it is my brain at fault that I continuously subject myself to self-inflicted punishment, maybe it's best to disable the beams after first load (or totally remove them as they wouldn't really serve any significant gameplay purpose otherwise)? | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 16, 2016 7:06 am | Spikey00 | New Issue | |
Jan 16, 2016 8:44 am | zharmad | Note Added: 0044133 | |
Jan 20, 2016 5:51 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 20, 2016 5:51 pm | Chris_McElligottPark | Status | new => considering |