View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018243 | Starward Rogue | Suggestion | Jan 16, 2016 7:28 am | Jan 23, 2016 6:12 pm | |
Reporter | Spikey00 | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.850 | ||||
Summary | 0018243: Suppress regenerating blocks after room is cleared | ||||
Description | Traversing through cleared rooms with regenerating blocks is annoying; would be great for streamlining dead-end re-traveling if upon the defeat of all enemies these blocks be destroyed. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 16, 2016 7:28 am | Spikey00 | New Issue | |
Jan 20, 2016 4:33 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 20, 2016 4:33 pm | Chris_McElligottPark | Status | new => assigned |
Jan 23, 2016 6:12 pm | keith.lamothe | Note Added: 0044684 | |
Jan 23, 2016 6:12 pm | keith.lamothe | Status | assigned => resolved |
Jan 23, 2016 6:12 pm | keith.lamothe | Resolution | open => fixed |