View Issue Details

IDProjectCategoryLast Update
0018243Starward RogueSuggestionJan 23, 2016 6:12 pm
ReporterSpikey00 Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.850 
Summary0018243: Suppress regenerating blocks after room is cleared
DescriptionTraversing through cleared rooms with regenerating blocks is annoying; would be great for streamlining dead-end re-traveling if upon the defeat of all enemies these blocks be destroyed.
TagsNo tags attached.

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keith.lamothe

Jan 23, 2016 6:12 pm

administrator   ~0044684

These were changed recently to blow up when the room is cleared :)

Issue History

Date Modified Username Field Change
Jan 16, 2016 7:28 am Spikey00 New Issue
Jan 20, 2016 4:33 pm Chris_McElligottPark Assigned To => keith.lamothe
Jan 20, 2016 4:33 pm Chris_McElligottPark Status new => assigned
Jan 23, 2016 6:12 pm keith.lamothe Note Added: 0044684
Jan 23, 2016 6:12 pm keith.lamothe Status assigned => resolved
Jan 23, 2016 6:12 pm keith.lamothe Resolution open => fixed