View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018285 | Starward Rogue | Bug - Gameplay | Jan 17, 2016 3:44 pm | Jan 21, 2016 1:55 am | |
Reporter | Apathetic | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.852 | ||||
Fixed in Version | 0.950 | ||||
Summary | 0018285: Flame mec secondary fire doesn't resume time | ||||
Description | When firing the primary gun time resumes and flows as normal. I would expect the energy weapon to use the same mechanics. | ||||
Tags | No tags attached. | ||||
has duplicate | 0018304 | resolved | keith.lamothe | Redshift missiles/secondary gun only fire if you move + fire at same time |
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Err Redshift not flame mec |
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For 0.901: * Now holding any key that fires any equipped system will cause time to move forward with the Redshift, instead of just the main gun key. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 17, 2016 3:44 pm | Apathetic | New Issue | |
Jan 17, 2016 3:45 pm | Apathetic | Note Added: 0044187 | |
Jan 19, 2016 9:58 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 19, 2016 9:58 pm | Chris_McElligottPark | Status | new => assigned |
Jan 19, 2016 9:59 pm | Chris_McElligottPark | Relationship added | has duplicate 0018304 |
Jan 21, 2016 1:55 am | keith.lamothe | Note Added: 0044505 | |
Jan 21, 2016 1:55 am | keith.lamothe | Status | assigned => resolved |
Jan 21, 2016 1:55 am | keith.lamothe | Fixed in Version | => 0.950 |
Jan 21, 2016 1:55 am | keith.lamothe | Resolution | open => fixed |