View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018304 | Starward Rogue | Bug - Gameplay | Jan 18, 2016 5:57 am | Jan 21, 2016 1:55 am | |
Reporter | donblas | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.854 | ||||
Fixed in Version | 0.950 | ||||
Summary | 0018304: Redshift missiles/secondary gun only fire if you move + fire at same time | ||||
Description | Unlike the main gun, to fire a missile or the secondary weapon, you need to be moving for it "to take". I don't remember this in the last version, maybe broken in the "make time stop when nothing is going on" change? | ||||
Tags | No tags attached. | ||||
duplicate of | 0018285 | resolved | keith.lamothe | Flame mec secondary fire doesn't resume time |
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See https://arcengames.com/mantisbt/view.php?id=18305 as well. It is related. |
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For 0.901: * Now holding any key that fires any equipped system will cause time to move forward with the Redshift, instead of just the main gun key. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 18, 2016 5:57 am | donblas | New Issue | |
Jan 18, 2016 6:09 am | donblas | Summary | Redshift missiles only fire if you move + fire at same time => Redshift missiles/secondary gun only fire if you move + fire at same time |
Jan 18, 2016 6:09 am | donblas | Description Updated | |
Jan 19, 2016 5:07 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 19, 2016 5:07 pm | Chris_McElligottPark | Status | new => assigned |
Jan 19, 2016 5:09 pm | donblas | Note Added: 0044294 | |
Jan 19, 2016 9:59 pm | Chris_McElligottPark | Relationship added | duplicate of 0018285 |
Jan 21, 2016 1:55 am | keith.lamothe | Note Added: 0044504 | |
Jan 21, 2016 1:55 am | keith.lamothe | Status | assigned => resolved |
Jan 21, 2016 1:55 am | keith.lamothe | Fixed in Version | => 0.950 |
Jan 21, 2016 1:55 am | keith.lamothe | Resolution | open => fixed |