View Issue Details

IDProjectCategoryLast Update
0018417Starward RogueGameplay IssueJan 25, 2016 6:37 pm
ReporterCinth Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.960 
Fixed in Version1.006 
Summary0018417: Disable Attachments in shops
DescriptionPer title. Pretty frustrating to accidentally hit the Keeper when looting his shops (or just being in them entirely!).
TagsNo tags attached.

Activities

Chris_McElligottPark

Jan 22, 2016 2:02 am

administrator   ~0044574

What are you hitting them with? We tried resolving this already by making them not wake up as of I think 0.950.

Cinth

Jan 22, 2016 2:06 am

developer   ~0044576

Last time was the one that fired a nova constantly. I'm pretty sure one that fired random shots did it too.

I'll get some more detailed examples up in a bit.

Chris_McElligottPark

Jan 22, 2016 2:12 am

administrator   ~0044578

Thanks!

Cinth

Jan 22, 2016 3:41 am

developer   ~0044584

Last edited: Jan 22, 2016 8:58 am

Running tally of Attachments that P.O. the Keeper

There are two or three modules that fire in the direction the player aims so those shouldn't be an issue.

Cryofreeze - No control over it
Corrosive Module - Player controls when it fires though
===17 floors later... still looking for attachments and only found those 2===
And back at it...

Incineration Module - No control though visual indicators to the range
Hardening Module - Chaos pattern - Player controls when it fires though

FTL Module - Player controlled though

Now I need to go buy lunch for a bunch of P.O. shopkeepers...

keith.lamothe

Jan 23, 2016 6:04 pm

administrator   ~0044681

For 1.004:

* Put in further logic to prevent shopkeepers from being aggroed (or damaged) from sleep by anything other than a player-directed shot.

Thanks :)

Cinth

Jan 23, 2016 6:05 pm

developer   ~0044682

Are you sure it will work this time ??!! (I kid)

Cinth

Jan 24, 2016 4:05 pm

developer   ~0044706

The attachments aren't doing damage but are still waking the keepers.

keith.lamothe

Jan 25, 2016 6:19 pm

administrator   ~0044738

For 1.006:

* Fixed a bug where one of the three code-branches that checks for waking the shopkeeper was checking the thing doing the damage rather than the shopkeeper for the waking-immunity to stuff not directly fired by the player.

Thanks :)

Cinth

Jan 25, 2016 6:37 pm

developer   ~0044740

That was about as helpful as Ahchoo watching Robin's back.

Issue History

Date Modified Username Field Change
Jan 22, 2016 12:24 am Cinth New Issue
Jan 22, 2016 2:02 am Chris_McElligottPark Note Added: 0044574
Jan 22, 2016 2:02 am Chris_McElligottPark Assigned To => keith.lamothe
Jan 22, 2016 2:02 am Chris_McElligottPark Status new => feedback
Jan 22, 2016 2:06 am Cinth Note Added: 0044576
Jan 22, 2016 2:06 am Cinth Status feedback => assigned
Jan 22, 2016 2:12 am Chris_McElligottPark Note Added: 0044578
Jan 22, 2016 3:41 am Cinth Note Added: 0044584
Jan 22, 2016 4:13 am Cinth Note Edited: 0044584
Jan 22, 2016 4:34 am Cinth Note Edited: 0044584
Jan 22, 2016 4:34 am Cinth Summary Disable Attatchments in shops => Disable Attachments in shops
Jan 22, 2016 7:20 am Cinth Note Edited: 0044584
Jan 22, 2016 8:46 am Cinth Note Edited: 0044584
Jan 22, 2016 8:47 am Cinth Note Edited: 0044584
Jan 22, 2016 8:58 am Cinth Note Edited: 0044584
Jan 23, 2016 6:04 pm keith.lamothe Note Added: 0044681
Jan 23, 2016 6:04 pm keith.lamothe Status assigned => resolved
Jan 23, 2016 6:04 pm keith.lamothe Fixed in Version => 1.004
Jan 23, 2016 6:04 pm keith.lamothe Resolution open => fixed
Jan 23, 2016 6:05 pm Cinth Note Added: 0044682
Jan 24, 2016 4:05 pm Cinth Note Added: 0044706
Jan 24, 2016 4:05 pm Cinth Status resolved => feedback
Jan 24, 2016 4:05 pm Cinth Resolution fixed => reopened
Jan 25, 2016 3:45 pm Chris_McElligottPark Status feedback => assigned
Jan 25, 2016 6:19 pm keith.lamothe Note Added: 0044738
Jan 25, 2016 6:19 pm keith.lamothe Status assigned => resolved
Jan 25, 2016 6:19 pm keith.lamothe Fixed in Version 1.004 => 1.006
Jan 25, 2016 6:19 pm keith.lamothe Resolution reopened => fixed
Jan 25, 2016 6:37 pm Cinth Note Added: 0044740