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IDProjectCategoryLast Update
0018489Starward RogueGameplay IssueJan 25, 2016 7:22 pm
ReporterdumpsterKEEPER Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version1.003 
Fixed in Version1.006 
Summary0018489: Cryofreeze module procs on unaffected objects
DescriptionWhen running the cryofreeze module, it's constantly running when there are objects nearby such as caltrops, turrets, teleport plates, etc. As far as I can tell, all of these objects are unaffected by the module. Particularly in rooms such as the caltrops mazes, it means that noise is going off *constantly* even after the room is cleared.
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keith.lamothe

Jan 25, 2016 7:22 pm

administrator   ~0044743

For 1.006:

* Fixed a bug where the cryofreeze and other aoe effects would try to affect invincible stuff like caltrops.
** In the case of cryofreeze, this could mean a lot of unnecessary sound effects.

Thanks :)

Issue History

Date Modified Username Field Change
Jan 23, 2016 9:09 pm dumpsterKEEPER New Issue
Jan 25, 2016 3:30 pm Chris_McElligottPark Assigned To => keith.lamothe
Jan 25, 2016 3:30 pm Chris_McElligottPark Status new => assigned
Jan 25, 2016 7:22 pm keith.lamothe Note Added: 0044743
Jan 25, 2016 7:22 pm keith.lamothe Status assigned => resolved
Jan 25, 2016 7:22 pm keith.lamothe Fixed in Version => 1.006
Jan 25, 2016 7:22 pm keith.lamothe Resolution open => fixed