View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018534 | Starward Rogue | Gameplay Issue | Jan 25, 2016 7:19 pm | Jan 27, 2016 3:39 pm | |
Reporter | Ljas | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.005 | ||||
Fixed in Version | 1.008 | ||||
Summary | 0018534: Warden kill is... abrupt | ||||
Description | The game loads the menu the very instant Warden dies. This tends to lead to people going "..Wait, did I do it?" instead of "I did it!" when they beat it. At least having the game wait enough to show the explosion would help. | ||||
Tags | No tags attached. | ||||
|
For 1.008: * There's now a short "Victory!" display after you win a run, followed by a fade to black, rather than dumping you straight to the menu when the last floor boss dies. ** You are invincible during this time. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 25, 2016 7:19 pm | Ljas | New Issue | |
Jan 27, 2016 2:04 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 27, 2016 2:04 pm | Chris_McElligottPark | Status | new => assigned |
Jan 27, 2016 3:39 pm | keith.lamothe | Note Added: 0044807 | |
Jan 27, 2016 3:39 pm | keith.lamothe | Status | assigned => resolved |
Jan 27, 2016 3:39 pm | keith.lamothe | Fixed in Version | => 1.008 |
Jan 27, 2016 3:39 pm | keith.lamothe | Resolution | open => fixed |