View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018567 | Starward Rogue | Crash/Exception | Jan 27, 2016 10:13 pm | Jan 29, 2016 3:59 am | |
Reporter | Cinth | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 1.007 | ||||
Summary | 0018567: Black screen on start-up | ||||
Description | This could be self-induced and it's not the first time I've had it happen. It is the first time I've had a clean set of logs for it though (modder gotta mod and create lots of red/yellow text). Gotta say the debug log is real nice for pointing out xml errors (super helpful). | ||||
Tags | No tags attached. | ||||
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ArcenDebugLog.txt (3,379 bytes)
1/27/2016 3:07:24 PM Steamworks Init 1/27/2016 3:07:24 PM Steamworks IsRunning: True 1/27/2016 3:07:24 PM GameInit (0 - 1/27/2016 3:07:24 PM) 1/27/2016 3:07:26 PM GameInit (1 - 1/27/2016 3:07:26 PM) 1/27/2016 3:07:26 PM File Images/Items/Guns/BlueSword does not exist! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.TellTheDeveloper(System.String Message) at GameImage.StartLoading() at Game.UpdateStreaming() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 1/27/2016 3:07:26 PM Version: 1.007 1/27/2016 3:07:26 PM sound file count: 509 1/27/2016 3:07:26 PM sound loading finished 1/27/2016 3:07:26 PM GameInit (2 - 1/27/2016 3:07:26 PM) 1/27/2016 3:07:31 PM GameInit (3 - 1/27/2016 3:07:31 PM) 1/27/2016 3:07:38 PM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Game.UpdateStreaming () ArcenMainCameraImplementations.MainUpdateLogic () MainCameraLogic.Update () at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) 1/27/2016 3:07:38 PM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Game.UpdateStreaming () ArcenMainCameraImplementations.MainUpdateLogic () MainCameraLogic.Update () at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) |
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ErrorsReportedByEngine.txt (405 bytes)
1/27/2016 3:07:38 PM (1.007) Mem: 32,317,440 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Game.UpdateStreaming () ArcenMainCameraImplementations.MainUpdateLogic () MainCameraLogic.Update () |
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UnhandledErrors.txt (1,808 bytes)
1/27/2016 3:04:44 PM (1.007) Mem: 26,370,048 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- Load error: System.NullReferenceException: Object reference not set to an instance of an object at ArcenXML.ArcenGetChildren (System.Xml.XmlElement Element) [0x00000] in <filename unknown>:0 at ArcenXML.ImportIntoDynamicTable[GameEntityTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) [0x00000] in <filename unknown>:0 at ArcenXML.ImportIntoDynamicTable_XMLDirectory[GameEntityTypeData] (.ArcenDynamicTable`1 Table, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) [0x00000] in <filename unknown>:0 at ArcenDynamicTable`1[T].Initialize (Boolean IsPostInitReParse) [0x00000] in <filename unknown>:0 at Game.GameForm_Load () [0x00000] in <filename unknown>:0 at Game.ContinueInitializeGame () [0x00000] in <filename unknown>:0 Stack Trace: at ArcenXML.ArcenGetChildren (System.Xml.XmlElement Element) [0x00000] in <filename unknown>:0 at ArcenXML.ImportIntoDynamicTable[GameEntityTypeData] (.ArcenDynamicTable`1 Table, System.String SourceFileNameWithoutExtension, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) [0x00000] in <filename unknown>:0 at ArcenXML.ImportIntoDynamicTable_XMLDirectory[GameEntityTypeData] (.ArcenDynamicTable`1 Table, .XmlDynamicTableImportRowProcessor`1 Processor, Boolean IsPostInitReParse) [0x00000] in <filename unknown>:0 at ArcenDynamicTable`1[T].Initialize (Boolean IsPostInitReParse) [0x00000] in <filename unknown>:0 at Game.GameForm_Load () [0x00000] in <filename unknown>:0 at Game.ContinueInitializeGame () [0x00000] in <filename unknown>:0 |
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How is this now? Sorry I missed this before. |
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The only idea I might have about how it might have happened was because I had some duplicate systems defined and not commented out in the xml. I have one mech made and I used its files to set up the new one I'm experimenting with. I got a bit lazy about commenting out the duplicate stuff. I can try and see if I can force it again, but I'm not 100%sure that is what caused it. |
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Got it -- something like that might have done it, I suppose. |
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Might, I can throw the files back in and see, as I haven't messed with anything in the last 2 days. |
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I chucked everything I had made back in and it played. Like I said, I wasn't sure that it was self induced. I usually start up and exit the game several times while testing changes in my mod. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 27, 2016 10:13 pm | Cinth | New Issue | |
Jan 27, 2016 10:13 pm | Cinth | File Added: ArcenDebugLog.txt | |
Jan 27, 2016 10:13 pm | Cinth | File Added: ErrorsReportedByEngine.txt | |
Jan 27, 2016 10:14 pm | Cinth | File Added: UnhandledErrors.txt | |
Jan 28, 2016 4:54 pm | Chris_McElligottPark | Note Added: 0044878 | |
Jan 28, 2016 4:54 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 28, 2016 4:54 pm | Chris_McElligottPark | Status | new => feedback |
Jan 29, 2016 2:35 am | Cinth | Note Added: 0044887 | |
Jan 29, 2016 2:35 am | Cinth | Status | feedback => assigned |
Jan 29, 2016 2:44 am | Chris_McElligottPark | Note Added: 0044890 | |
Jan 29, 2016 2:44 am | Chris_McElligottPark | Status | assigned => closed |
Jan 29, 2016 2:44 am | Chris_McElligottPark | Resolution | open => no change required |
Jan 29, 2016 2:48 am | Cinth | Note Added: 0044891 | |
Jan 29, 2016 3:59 am | Cinth | Note Added: 0044892 |