View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018573 | Starward Rogue | Gameplay Issue | Jan 28, 2016 3:08 am | Jan 28, 2016 3:40 am | |
Reporter | Apathetic | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.007 | ||||
Fixed in Version | 1.008 | ||||
Summary | 0018573: 360 controller dead zone too small | ||||
Description | The xbox 360 deadzone seems to have been decreased to the point that when the stick should be in neutral the mech does something. This apparently is reported on the steam forums as well as the arcen forums. https://www.arcengames.com/forums/index.php/topic,18467.0.html | ||||
Tags | No tags attached. | ||||
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Thanks! * The game now uses a scaled radial dead zone of 0.25 for all analog input thumbsticks, which means that they should all "just work" now. ** This is the same as they had prior to us moving to the more recent InControl asset, which was using 0.2 instead and was using an inferior algorithm. ** This in particular should patch up the XBox 360 controllers that are a little worn. If any of them still have trouble, then there are now sliders inside the main Game tab of the settings window that allow you to adjust these to the needs of your particular controller. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 28, 2016 3:08 am | Apathetic | New Issue | |
Jan 28, 2016 3:40 am | Chris_McElligottPark | Note Added: 0044868 | |
Jan 28, 2016 3:40 am | Chris_McElligottPark | Status | new => resolved |
Jan 28, 2016 3:40 am | Chris_McElligottPark | Fixed in Version | => 1.008 |
Jan 28, 2016 3:40 am | Chris_McElligottPark | Resolution | open => fixed |
Jan 28, 2016 3:40 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |