View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018640 | Starward Rogue | Gameplay Issue | Feb 1, 2016 5:24 am | Feb 5, 2016 4:28 pm | |
Reporter | dfinlay | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.010 | ||||
Fixed in Version | 1.011 | ||||
Summary | 0018640: Glass tiles spawn (and drop items) in inaccessible location | ||||
Description | The laser emitters blocked the drops from the glass tiles, making them unreachable. | ||||
Tags | No tags attached. | ||||
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I couldn't repro this from your save. The lasers are off as they should be after clearing the room. |
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The lasers are off but the emitters themselves are physical objects that prevent you from entering the corners of the room. |
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Ah, that's good to know. I think the hit box changes in 1.011 fixed this anyway since you can get to the corners in the save now. |
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Let me know if you still see this in 1.011, though! |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 1, 2016 5:24 am | dfinlay | New Issue | |
Feb 1, 2016 5:24 am | dfinlay | File Added: ForBugReport_2016_01_31_20_51_46.save | |
Feb 4, 2016 2:46 am | Cinth | Note Added: 0045020 | |
Feb 4, 2016 2:46 am | Cinth | Note Edited: 0045020 | |
Feb 4, 2016 3:49 am | dfinlay | Note Added: 0045021 | |
Feb 4, 2016 7:09 am | Cinth | Note Added: 0045022 | |
Feb 5, 2016 4:28 pm | Chris_McElligottPark | Note Added: 0045060 | |
Feb 5, 2016 4:28 pm | Chris_McElligottPark | Status | new => resolved |
Feb 5, 2016 4:28 pm | Chris_McElligottPark | Fixed in Version | => 1.011 |
Feb 5, 2016 4:28 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 5, 2016 4:28 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |