View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018667 | Starward Rogue | Bug - Audio | Feb 3, 2016 4:19 am | Oct 5, 2016 11:07 pm | |
Reporter | garpu | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 1.012 | ||||
Summary | 0018667: No audio when started through Steam | ||||
Description | So on the newest version (I'm assuming using Unity 5), when I start it through Steam, I've got no audio. If I start it via command line (that is, not through Steam), I have sound. (Even with Steam running.) If I disable the steam overlay, then try to launch Starward Rogue through Steam, I get no sound. Unity 5.3 issue? | ||||
Tags | No tags attached. | ||||
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ETA: this is on Linux. And related to this: http://steamcommunity.com/app/410820/discussions/0/451852571446903124/ I'm not using pulseaudio. |
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I'm just going to point out that if you can get audio starting it with command line (outside of Steam), then how could it be Unity itself? Also, use pulseaudio? (Note: I have no idea about Linux systems) |
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No clue. I code LISP. I'm throwing out ideas as to what it could possibly be. That I have audio when started via command line and not through Steam (even using the same command in launch options via Steam) sounds like it's a bug with the program or Steam's UI, not on my end of things. |
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Are you running the 32bit or the 64bit version of the game when you run it from the command line? Depending on your OS setup, Steam should auto-select which version to run for you. If it's choosing the wrong one, then perhaps that is what the issue is. |
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The only other idea I can throw out it to delete the binaries for the game and do a Steam verify to force it to download it again and try that. Something might not have updated correctly. Outside of that, I dunno. |
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Steam just released an update today that fixes an issue on linux where file binaries were not verifying properly. I'd also be interested in seeing your log files from when you launch through steam and when you launch not through steam, to see the differences. You can find those here: The log files are located in these locations depending on your OS: Mac OS X ~/Library/Logs/Unity/Player.log Windows _EXECNAME_Data_\output_log.txt Linux ~/.config/unity3d/CompanyName/ProductName/Player.log |
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starward_rogue_no_steam.log (27,736 bytes)
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GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum OPENGL LOG: Creating OpenGL 4.5 graphics device AudioManager: Using ALSA: default Begin MonoManager ReloadAssembly Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/UnityEngine.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Lidgren.Network.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Lidgren.Network.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/ExcelLibrary.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/ExcelLibrary.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.CJK.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.CJK.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.MidEast.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.MidEast.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.Other.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.Other.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.Rare.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.Rare.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.West.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.West.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/System.Drawing.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/System.Drawing.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Steamworks.NET.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Steamworks.NET.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Steamworks.NET.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Steamworks.NET.dll into Unity Child Domain - Completed reload, in 0.039 seconds Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/System.Core.dll (this message is harmless) Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/System.dll (this message is harmless) Default vsync count 0 requesting resize 1600 x 900 resizing window to 1600 x 900 Desktop is 1920 x 1080 @ 60 Hz Using libudev for joystick management Importing game controller configs UnloadTime: 0.518000 ms Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward 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/home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/System.Xml.dll (this message is harmless) Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/user32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./user32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/user32.dll Fallback handler could not load library 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Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libuser32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libMonoSupportW.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libMonoSupportW.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libMonoSupportW.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/user32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./user32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/user32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/user32 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/home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libuser32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libMonoSupportW.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libMonoSupportW.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libMonoSupportW.so Steamworks Init (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/CSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./CSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/CSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libCSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks GameInit (0 - 2/3/2016 10:40:17 AM) (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) requesting resize 1600 x 900 resizing window to 1600 x 900 Desktop is 1920 x 1080 @ 60 Hz GameInit (1 - 2/3/2016 10:40:18 AM) (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Version: 1.012 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) sound file count: 509 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) sound loading finished (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameInit (2 - 2/3/2016 10:40:18 AM) (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameInit (3 - 2/3/2016 10:40:22 AM) (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/System.Configuration.dll (this message is harmless) Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Mono.Security.dll (this message is harmless) |
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starward_rogue_with_steam.log (27,830 bytes)
Selecting FBConfig GLX_FBCONFIG_ID=263 GLX_BUFFER_SIZE=32 GLX_DOUBLEBUFFER=1 GLX_RED_SIZE=8 GLX_GREEN_SIZE=8 GLX_BLUE_SIZE=8 GLX_ALPHA_SIZE=8 GLX_DEPTH_SIZE=24 GLX_STENCIL_SIZE=8 GLX_SAMPLES_ARB=0 GLX_SAMPLE_BUFFERS_ARB=0 GLX_STEREO=0 GLX_CONFIG_CAVEAT=NONE Desktop is 1920 x 1080 @ 60 Hz Initialize engine version: 5.3.2f1 (e87ab445ead0) GfxDevice: creating device client; threaded=1 GLX Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_NV_copy_image GLX_ARB_get_proc_address Setting maxVSyncInterval to 4 Renderer: GeForce GTX 560/PCIe/SSE2 Vendor: NVIDIA Corporation Version: 4.5.0 NVIDIA 352.21 GLES: 0 GL_AMD_multi_draw_indirect GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location 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GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum OPENGL LOG: Creating OpenGL 4.5 graphics device FMOD failed to get number of drivers ... An error occured that wasn't supposed to. Contact support. (Filename: Line: 533) Begin MonoManager ReloadAssembly Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/UnityEngine.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Lidgren.Network.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Lidgren.Network.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/ExcelLibrary.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/ExcelLibrary.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.CJK.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.CJK.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.MidEast.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.MidEast.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.Other.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.Other.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.Rare.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.Rare.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.West.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/I18N.West.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/System.Drawing.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/System.Drawing.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Steamworks.NET.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Steamworks.NET.dll into Unity Child Domain Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Steamworks.NET.dll (this message is harmless) Loading /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Steamworks.NET.dll into Unity Child Domain - Completed reload, in 0.038 seconds Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/System.Core.dll (this message is harmless) Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/System.dll (this message is harmless) Default vsync count 0 requesting resize 1600 x 900 resizing window to 1600 x 900 Desktop is 1920 x 1080 @ 60 Hz Using libudev for joystick management Importing game controller configs UnloadTime: 0.531000 ms Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/CSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./CSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/CSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libCSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks Steamworks Init (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/CSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./CSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/CSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libCSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks graphicsShaderLevel:50 graphicsDeviceID:0 graphicsDeviceName:GeForce GTX 560/PCIe/SSE2 graphicsDeviceVendor:NVIDIA Corporation graphicsDeviceVendorID:0 graphicsDeviceVersion:OpenGL 4.5.0 NVIDIA 352.21 graphicsMemorySize:1024 graphicsMultiThreaded:True operatingSystem:Linux 3.2 unknown 64bit processorCount:4 processorType:Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz processorFrequency:3492 mHz supportsImageEffects:True supportsRenderTextures:True supportsShadows:True maxTextureSize:16384 npotSupport:Full supportsStencil:1 systemMemorySize:7931 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/System.Xml.dll (this message is harmless) Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/user32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./user32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/user32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/user32 Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./user32 Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libuser32.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/user32 Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libuser32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libMonoSupportW.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libMonoSupportW.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libMonoSupportW.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/user32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./user32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/user32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/user32 Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./user32 Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libuser32.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/user32 Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libuser32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libuser32.dll.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libuser32.dll Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libMonoSupportW.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libMonoSupportW.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libMonoSupportW.so Steamworks Init (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/CSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./CSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/CSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libCSteamworks Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/./libCSteamworks.so Fallback handler could not load library /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Mono/x86_64/libCSteamworks GameInit (0 - 2/3/2016 10:37:22 AM) (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) requesting resize 1600 x 900 resizing window to 1600 x 900 Desktop is 1920 x 1080 @ 60 Hz GameInit (1 - 2/3/2016 10:37:23 AM) (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Version: 1.012 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) sound file count: 509 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) sound loading finished (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameInit (2 - 2/3/2016 10:37:23 AM) (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameInit (3 - 2/3/2016 10:37:25 AM) (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/System.Configuration.dll (this message is harmless) Platform assembly: /home/hildegard/.local/share/Steam/SteamApps/common/Starward Rogue/StarwardRogueLinux_Data/Managed/Mono.Security.dll (this message is harmless) |
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I'm using the 64 bit version. I set the launch parameter to default to ./StarwardRogueLinux.x86_64, no sound. The 32-bit version doesn't even launch for me. Steam client says it's up to date. Deleted and reinstalled, same issue. (No sound when launched through Steam, have sound when launched via command line.) |
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I'm not surprised that the 32bit binary doesn't run. Generally speaking, on most installations of linux you only have the 64bit nowadays unless you explicitly download the 32bit binaries for your OS. If you downloaded those packages then the 32bit version of programs like this could run, but there's really no reason to in almost all cases. Right now the only thing I can think of is the log files. |
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Oh, there are the logs. ;) |
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Ah, sorry I couldn't be of more help there. This exceeds me by a bit :) |
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:) I am set up for multilib, but I'm likely missing something on the 32-bit end of things. (I don't keep it up because honestly I run very few 32-bit binaries anymore.) |
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Okay, the diffs between the logs. When run not from steam, we get this: ---------- AudioManager: Using ALSA: default ---------- When run from Steam, we get this instead: ---------- FMOD failed to get number of drivers ... An error occured that wasn't supposed to. Contact support. (Filename: Line: 533) ---------- Everything else in those files is the same (date timestamps aside). I'll do some googling and see what I can find out on this. |
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Well this is not the best news, as it's some sort of bug in the engine apparently: http://forum.unity3d.com/threads/several-games-segfault-at-fmod-failed-to-get-number-of-drivers-when-pulseaudio-isnt-running.369943/ |
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Well that's weird. Wonder why it works without Steam? |
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There was something interesting here: http://board.pathea.net/index.php?topic=3545.0 Basically resulting in: sudo yum install glib2.i686 glib2-devel.i686 pulseaudio-libs-glib2.i686 xulrunner.i686 |
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Isn't that what they came up with in the thread you linked on Steam (linked from the first note above). Wouldn't using pulseaudio kinda be a workaround (or fix it). Me in learning mode btw. |
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Yeah, I can't use pulseaudio. (I do computer music.) |
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No, because it conflicts with the audio processing I do. |
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Yours would be a special case. I was more asking in general. A lot of Linux issues had been cropping up since release and if I can learn a thing or two on the troubleshooting side, then I can be of more help to the community? |
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Oh! Okay, that makes a whole lot more sense why you would be seeing something semi-unique, then. That makes me feel a lot better about this. Hopefully the following two things will happen, then, but they are a bit out of my control for right now: 1. Hopefully the unity staff read my note and have some sort of way to force steam to do this correctly via whatever command line arguments to our game. 2. Hopefully the unity staff then actually also fix this issue in a further build, leading to no need for such a command line argument. |
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5.3.2 was the same version that allegedly had the fix from 5.3.1, right? Hrm. Still odd that it would work one way but not another. If it were in the engine, it should be broken in both instances? I'm tossing out ideas. I've never actually dorked with Unity's internals. |
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Oh yes, I think they did fix it -- it was broken for folks in all contexts before when that was disabled. Not just when launching from steam. I think that one of two things is happening, is my best guess: 1. Either Steam's overlay is causing a conflict, possibly by not letting there be exclusive capture of the audio (because the steam overlay allows for voice chat I believe in some circumstances?). Though this seems less likely since you have that disabled and it still does not work; but still, what does "disabled" really do? I have no idea at a low level. 2. Or the fact that the game is being launched from the steam program may be causing different runtime arguments to happen, or otherwise some sort of different context when it is being executed. Usually this is more of a windows thing, but maybe it can happen on unix as well. |
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Weird...For kicks, I tried disabling the steam overlay and launching it via Steam: no audio. Want me to hold off upgrading when Slackware 14.2 hits? I was anticipating using jack all the time, anyway. (So pulse would be installed, but never running.) |
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I would not hold off on anything for the sake of this. Odds are fair that this is some sort of unity engine bug based on the launch context. In that case you're going to have to launch this manually for a while until they update to the new engine version, I would think. |
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Okie. Weirdly other games I know using unity 5 work for me. Be interesting to see if they have the same bug, when updated. |
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That is strange for sure. We don't control anything remotely to do with the audio system, though (we don't get to choose it, we don't initialize it, nothing -- all that happens before our code can even START running), so it's something in the engine. There's not a configuration option relating to this in the editor build tool that I'm aware of; that's the only place we could possibly interact with it. |
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Random question, does Steam gobble up the audio from any other title you have? |
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No, but this is our first game on unity 5, let alone Unity 4.7. All our other titles are on Unity 4.6.7 at the present time. |
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Sorry I should have directed the question better, I was asking Garpu (my bad). |
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Nope. Only other Unity 5 game I have installed atm is "7 Days to Die," and I haven't had any problems with Alpha 13. We'll see what happens once A14 drops. |
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I wasn't specifically asking about Unity based games. Just curiosity (and maybe finding some conflicts somewhere). |
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Played Beyond Earth and XCOM this week with no troubles. Also Diablo III, but that's WINE. :) |
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This is wholly confusing. If this was Windows I'd ask you to check your outputs and make sure everything is assigned to the right stuff. You know, make sure your headphones aren't getting the sound vs your speakers. |
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Yeah, and it working fine via command line makes absolutely no sense. |
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I'm sure you have, but I'm going to ask anyway, Have you combed though all your settings in Steam and in Linux (and in game). I hate sounding like an IT Help Desk.... ;) |
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LOL no worries. I've done the IT gig before. Yeah, everything's fine. Cup holder's functioning, too. ;) |
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I'm just a guy who loves to troubleshoot stuff. This issue reeks of a conflict somewhere, and I just don't have the background to dig it out. Chances are pretty good that x4000 is right and there isn't anything that can be done until the Unity team fixes it. Either way, it's fun to poke it with a stick :) |
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Oh yeah. I wouldn't doubt it's a Steam interface/overlay issue. I seem to recall Starbound having a different issue with the Steam overlay hosing things. |
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If I can think of anything else I'll poke back in. |
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FINALLY some movement, though not super duper helpful. From this: http://forum.unity3d.com/threads/several-games-segfault-at-fmod-failed-to-get-number-of-drivers-when-pulseaudio-isnt-running.369943/#post-2574943 Their response: "If you get different results when running from Steam vs. not, it means that the ALSA libraries in the Steam runtime don't match the drivers on the system - there's nothing we can do about this on our end." I'm not sure if that is more helpful to you than it was to me. ;) |
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Well that's...something...as my grandmother would say. Shouldn't be long for the next version of Slackware. I'll upgrade when the BDFL releases it and see if that fixes some things. |
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Scha-WING! Got a fix for it. http://bugs.kerbalspaceprogram.com/issues/7515 (post 33) ln -s /dev/null libpulse-simple.so.0 in the game directory LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH %command% in launch options. Every Unity 5 game has sound for me now. |
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Awesome, thanks! I passed it over to the thread on the unity forums. :) |
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FYI, this one appears to be back in Unity again. I downloaded the newest version of "7 Days to Die," and...no sound. Now, I do have pulse installed with Slackware 14.2, but I'm not using it. (It's not even running. Sound was working normally without the bugfix with the new version of Slackware, even without Pulse.) The simlink fix fixed it again. (For future knowledge if/when y'all update Unity.) |
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Thanks for the heads up! |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 3, 2016 4:19 am | garpu | New Issue | |
Feb 3, 2016 4:20 am | garpu | Note Added: 0044983 | |
Feb 3, 2016 4:24 am | garpu | Note Edited: 0044983 | |
Feb 3, 2016 3:03 pm | Cinth | Note Added: 0044984 | |
Feb 3, 2016 3:07 pm | garpu | Note Added: 0044986 | |
Feb 3, 2016 3:13 pm | Chris_McElligottPark | Note Added: 0044988 | |
Feb 3, 2016 3:13 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 3, 2016 3:13 pm | Chris_McElligottPark | Status | new => feedback |
Feb 3, 2016 3:16 pm | Cinth | Note Added: 0044989 | |
Feb 3, 2016 3:24 pm | Chris_McElligottPark | Note Added: 0044991 | |
Feb 3, 2016 3:38 pm | garpu | File Added: starward_rogue_no_steam.log | |
Feb 3, 2016 3:38 pm | garpu | File Added: starward_rogue_with_steam.log | |
Feb 3, 2016 3:48 pm | garpu | Note Added: 0044996 | |
Feb 3, 2016 3:48 pm | garpu | Status | feedback => assigned |
Feb 3, 2016 3:49 pm | Chris_McElligottPark | Note Added: 0044997 | |
Feb 3, 2016 3:50 pm | Chris_McElligottPark | Note Added: 0044998 | |
Feb 3, 2016 3:51 pm | Cinth | Note Added: 0044999 | |
Feb 3, 2016 3:51 pm | garpu | Note Added: 0045000 | |
Feb 3, 2016 3:52 pm | garpu | Note Edited: 0045000 | |
Feb 3, 2016 3:53 pm | Chris_McElligottPark | Note Added: 0045001 | |
Feb 3, 2016 3:54 pm | Chris_McElligottPark | Note Added: 0045002 | |
Feb 3, 2016 3:59 pm | garpu | Note Added: 0045003 | |
Feb 3, 2016 3:59 pm | Chris_McElligottPark | Note Added: 0045004 | |
Feb 3, 2016 4:00 pm | Cinth | Note Added: 0045005 | |
Feb 3, 2016 4:00 pm | garpu | Note Added: 0045006 | |
Feb 3, 2016 4:01 pm | garpu | Note Added: 0045007 | |
Feb 3, 2016 4:03 pm | Cinth | Note Added: 0045008 | |
Feb 3, 2016 4:03 pm | Chris_McElligottPark | Note Added: 0045009 | |
Feb 3, 2016 10:59 pm | garpu | Note Added: 0045015 | |
Feb 4, 2016 2:57 pm | Chris_McElligottPark | Note Added: 0045025 | |
Feb 4, 2016 3:11 pm | garpu | Note Added: 0045026 | |
Feb 4, 2016 3:24 pm | Chris_McElligottPark | Note Added: 0045027 | |
Feb 4, 2016 3:30 pm | garpu | Note Added: 0045028 | |
Feb 4, 2016 3:47 pm | Chris_McElligottPark | Note Added: 0045029 | |
Feb 4, 2016 3:51 pm | Cinth | Note Added: 0045030 | |
Feb 4, 2016 3:53 pm | Chris_McElligottPark | Note Added: 0045031 | |
Feb 4, 2016 3:56 pm | Cinth | Note Added: 0045032 | |
Feb 4, 2016 4:23 pm | garpu | Note Added: 0045033 | |
Feb 4, 2016 4:26 pm | Cinth | Note Added: 0045034 | |
Feb 4, 2016 4:28 pm | garpu | Note Added: 0045035 | |
Feb 4, 2016 4:58 pm | Cinth | Note Added: 0045036 | |
Feb 4, 2016 4:59 pm | garpu | Note Added: 0045037 | |
Feb 4, 2016 5:04 pm | Cinth | Note Added: 0045038 | |
Feb 4, 2016 5:06 pm | garpu | Note Added: 0045039 | |
Feb 4, 2016 5:14 pm | Cinth | Note Added: 0045040 | |
Feb 4, 2016 5:19 pm | garpu | Note Added: 0045041 | |
Feb 4, 2016 5:36 pm | Cinth | Note Edited: 0045040 | |
Feb 4, 2016 5:37 pm | Cinth | Note Added: 0045042 | |
Mar 31, 2016 1:35 pm | Chris_McElligottPark | Note Added: 0045464 | |
Mar 31, 2016 3:47 pm | garpu | Note Added: 0045465 | |
May 4, 2016 4:12 pm | garpu | Note Added: 0045493 | |
May 4, 2016 4:17 pm | Chris_McElligottPark | Note Added: 0045494 | |
Oct 5, 2016 11:06 pm | garpu | Note Added: 0045682 | |
Oct 5, 2016 11:07 pm | Chris_McElligottPark | Note Added: 0045683 |