View Issue Details

IDProjectCategoryLast Update
0018744Starward RogueSuggestionFeb 22, 2016 11:58 pm
ReporterPepisolo Assigned To 
Status newResolutionopen 
Product Version1.015 
Summary0018744: Teleporting causes player shots to disappear
DescriptionI know that it's intentional for an area of shots to dissipate once teleporting so the player doesn't take blind damage, but it seems a bit janky that player shots are affected, too.
TagsNo tags attached.

Activities

Cinth

Feb 22, 2016 9:56 pm

developer   ~0045253

It's that way to keep players from abusing the 2 second immunity window by bouncing back and forth on pads.

Pepisolo

Feb 22, 2016 11:18 pm

developer   ~0045254

Oh yeah, good point. Still leave this report open I think, though, as it is a bit janky. Maybe someone will come up with a nicer solution.

Solar Marine

Feb 22, 2016 11:58 pm

reporter   ~0045256

In one of my runs, upon teleportation I ran right into a CrossClaw shot. It did not dissipate and hit me, and THEN the other shots disappeared. To add insult to injury, it canceled missile man. Perhaps we can add something like a tiny screen which shows the area you are teleporting to?

Issue History

Date Modified Username Field Change
Feb 22, 2016 9:46 pm Pepisolo New Issue
Feb 22, 2016 9:56 pm Cinth Note Added: 0045253
Feb 22, 2016 11:18 pm Pepisolo Note Added: 0045254
Feb 22, 2016 11:58 pm Solar Marine Note Added: 0045256