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IDProjectCategoryLast Update
0018771Starward RogueBug - GameplayMar 11, 2016 12:21 pm
Reportersamnainocard Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version1.015 
Summary0018771: Fragment Cannon's fragment spawn at wrong position on shoot-passable wall or ghost wall
DescriptionFragment Cannon's fragment will spawn to the closest walkable position instead of a position that Fragment Cannon is ended if it is a shoot-passable wall or a ghost wall (a wall that can regenerate itself).
TagsNo tags attached.

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samnainocard

Mar 9, 2016 7:24 am

reporter  

2016-03-09_00004.jpg (384,119 bytes)

Pepisolo

Mar 10, 2016 2:42 am

developer   ~0045384

Seems like more of an engine thing to me. Something to do with things not being able to spawn directly on one of these blocks? Probably gonna need Keith's expertise, I think.

keith.lamothe

Mar 11, 2016 12:21 pm

administrator   ~0045393

For 1.017:

* Glass walls and disrupted regenerating walls no longer cause shot-spawn to be offset from them, since the shots can pass through them anyway.

Thanks :)

Issue History

Date Modified Username Field Change
Mar 9, 2016 7:24 am samnainocard New Issue
Mar 9, 2016 7:24 am samnainocard File Added: 2016-03-09_00004.jpg
Mar 9, 2016 4:18 pm ptarth Assigned To => Pepisolo
Mar 9, 2016 4:18 pm ptarth Status new => assigned
Mar 10, 2016 2:42 am Pepisolo Note Added: 0045384
Mar 10, 2016 2:43 am Pepisolo Assigned To Pepisolo => keith.lamothe
Mar 11, 2016 12:21 pm keith.lamothe Note Added: 0045393
Mar 11, 2016 12:21 pm keith.lamothe Status assigned => resolved
Mar 11, 2016 12:21 pm keith.lamothe Resolution open => fixed