View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018828 | Starward Rogue | Bug - Audio | Jun 3, 2016 9:02 pm | Jun 6, 2016 9:33 pm | |
Reporter | stevejohnson | Assigned To | ptarth | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.101 | ||||
Summary | 0018828: Setting combat and global audio level seems to have no effect | ||||
Description | 1. Set "Sound Volume" and/or "Combat Volume" to zero. 2. Fire. Listen to the loud sound of bullets anyway. | ||||
Tags | No tags attached. | ||||
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Disregard this. I just had to set the Combat Volume really, really, really low. In my screenshot, the combat volume really is zero. |
Date Modified | Username | Field | Change |
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Jun 3, 2016 9:02 pm | stevejohnson | New Issue | |
Jun 3, 2016 9:03 pm | stevejohnson | File Added: Screenshot 2016-06-03 18.03.15.png | |
Jun 3, 2016 9:06 pm | stevejohnson | Note Added: 0045511 | |
Jun 6, 2016 9:33 pm | ptarth | Status | new => resolved |
Jun 6, 2016 9:33 pm | ptarth | Resolution | open => fixed |
Jun 6, 2016 9:33 pm | ptarth | Assigned To | => ptarth |