View Issue Details

IDProjectCategoryLast Update
0018848Starward RogueBug - GameplayAug 7, 2016 6:51 pm
Reporterlogorouge Assigned Toptarth  
Status resolvedResolutionfixed 
Product Version1.501 
Fixed in Version1.502 (Beta only) 
Summary0018848: Incineration module -flames duration
DescriptionRight after a levelup (took +damage or +HP, not sure), I noticed that the duration of the module's flames increased from 2sec to 12sec.

In a new run, the module had its normal duration again.

Made a save just after it started acting weird.
Unfortunately, I think you'll need my mods to even start the save. Sorry for the inconvenience. http://www.arcengames.com/forums/index.php/topic,18854.0.html
TagsNo tags attached.

Activities

logorouge

Aug 7, 2016 4:14 pm

reporter  

ptarth

Aug 7, 2016 6:51 pm

developer   ~0045542

1. That's hilarious
2. Combine all your mechs to a single pack ;p
3. OOhhh, pretty mechs
4. The interaction seems to come from Destiny and the Incineration module. The Incineration module is set to have decelerating shots that stop moving at distance 350. The Destiny module increases the range of player shots. This meant that the Incineration module shots never got to their new range, and so relied upon the default shot lifetime (10 seconds). I've fixed that oversight.
4b. The cryofreeze module had the same interaction also fixed.

Thanks

Issue History

Date Modified Username Field Change
Aug 7, 2016 4:14 pm logorouge New Issue
Aug 7, 2016 4:14 pm logorouge File Added: ForBugReport_2016_08_06_16_10_47.save
Aug 7, 2016 6:51 pm ptarth Note Added: 0045542
Aug 7, 2016 6:51 pm ptarth Status new => resolved
Aug 7, 2016 6:51 pm ptarth Fixed in Version => 1.502 (Beta only)
Aug 7, 2016 6:51 pm ptarth Resolution open => fixed
Aug 7, 2016 6:51 pm ptarth Assigned To => ptarth