View Issue Details

IDProjectCategoryLast Update
0018866In Case Of Emergency, Release RaptorBug - GameplayAug 23, 2016 1:29 pm
Reporterchemical_art Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in VersionPre Early Access 
Summary0018866: On hovering enemies
DescriptionTrying to fight a hovering enemy over a chasm sucks. Full stop. I try not to be blunt but I must to emphasize how awful it is.
TagsNo tags attached.

Activities

ChronosCast

Aug 23, 2016 1:46 am

reporter   ~0045566

IKR on the good side i have mastered the art of lunging and wall jumping

chemical_art

Aug 23, 2016 1:56 am

reporter   ~0045567

@ChronosCast For a noob player while I can conceptualize the ideas you present, I would never have guessed I could do either.

Chris_McElligottPark

Aug 23, 2016 1:29 pm

administrator   ~0045599

Cheers. :)

* Made one adjustment to the industrial demo so that you no longer fight the cicadabot over a pit.

Issue History

Date Modified Username Field Change
Aug 23, 2016 1:38 am chemical_art New Issue
Aug 23, 2016 1:46 am ChronosCast Note Added: 0045566
Aug 23, 2016 1:56 am chemical_art Note Added: 0045567
Aug 23, 2016 1:29 pm Chris_McElligottPark Note Added: 0045599
Aug 23, 2016 1:29 pm Chris_McElligottPark Status new => resolved
Aug 23, 2016 1:29 pm Chris_McElligottPark Fixed in Version => Pre Early Access
Aug 23, 2016 1:29 pm Chris_McElligottPark Resolution open => fixed
Aug 23, 2016 1:29 pm Chris_McElligottPark Assigned To => Chris_McElligottPark