View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018910 | Starward Rogue | Crash/Exception | Sep 27, 2016 10:04 am | Jan 31, 2018 10:44 am | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.501 | ||||
Summary | 0018910: Crashes on entering rooms | ||||
Description | http://www.arcengames.com/forums/index.php/topic,19188.0.html Intel Core i7-4750HQ 8gb ram 64-bit Windows 10 Nvidia GeForce 930M While playing the game crashed quite a few times | ||||
Tags | No tags attached. | ||||
related to | 0018847 | resolved | Chris_McElligottPark | R6025 pure vital function call crash after leaving Major Item Room |
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ArcenDebugLog (1).txt (16,419 bytes)
9/7/2016 11:05:38 PM Steamworks Init 9/7/2016 11:05:38 PM Steamworks IsRunning: True 9/7/2016 11:05:38 PM GameInit (0 - 9/7/2016 11:05:38 PM) 9/7/2016 11:05:44 PM GameInit (1 - 9/7/2016 11:05:44 PM) 9/7/2016 11:05:45 PM Version: 1.501 9/7/2016 11:05:45 PM sound file count: 793 9/7/2016 11:05:45 PM sound loading finished 9/7/2016 11:05:45 PM GameInit (2 - 9/7/2016 11:05:45 PM) 9/7/2016 11:05:54 PM GameInit (3 - 9/7/2016 11:05:54 PM) 9/8/2016 6:12:18 PM Steamworks Init 9/8/2016 6:12:18 PM Steamworks IsRunning: True 9/8/2016 6:12:18 PM GameInit (0 - 9/8/2016 6:12:18 PM) 9/8/2016 6:12:26 PM GameInit (1 - 9/8/2016 6:12:26 PM) 9/8/2016 6:12:26 PM Version: 1.501 9/8/2016 6:12:26 PM sound file count: 793 9/8/2016 6:12:34 PM sound loading finished 9/8/2016 6:12:34 PM GameInit (2 - 9/8/2016 6:12:34 PM) 9/8/2016 6:12:42 PM GameInit (3 - 9/8/2016 6:12:42 PM) 9/9/2016 11:46:49 AM Steamworks Init 9/9/2016 11:46:49 AM Steamworks IsRunning: True 9/9/2016 11:46:49 AM GameInit (0 - 9/9/2016 11:46:49 AM) 9/9/2016 11:47:02 AM GameInit (1 - 9/9/2016 11:47:02 AM) 9/9/2016 11:47:03 AM Version: 1.501 9/9/2016 11:47:04 AM sound file count: 793 9/9/2016 11:47:06 AM sound loading finished 9/9/2016 11:47:06 AM GameInit (2 - 9/9/2016 11:47:06 AM) 9/9/2016 11:47:09 AM GameInit (3 - 9/9/2016 11:47:09 AM) 9/9/2016 1:05:04 PM Steamworks Init 9/9/2016 1:05:04 PM Steamworks IsRunning: True 9/9/2016 1:05:04 PM GameInit (0 - 9/9/2016 1:05:04 PM) 9/9/2016 1:05:08 PM GameInit (1 - 9/9/2016 1:05:08 PM) 9/9/2016 1:05:08 PM Version: 1.501 9/9/2016 1:05:08 PM sound file count: 793 9/9/2016 1:05:08 PM sound loading finished 9/9/2016 1:05:08 PM GameInit (2 - 9/9/2016 1:05:08 PM) 9/9/2016 1:05:10 PM GameInit (3 - 9/9/2016 1:05:10 PM) 9/9/2016 4:23:36 PM Steamworks Init 9/9/2016 4:23:36 PM Steamworks IsRunning: True 9/9/2016 4:23:36 PM GameInit (0 - 9/9/2016 4:23:36 PM) 9/9/2016 4:23:40 PM GameInit (1 - 9/9/2016 4:23:40 PM) 9/9/2016 4:23:40 PM Version: 1.501 9/9/2016 4:23:40 PM sound file count: 793 9/9/2016 4:23:41 PM sound loading finished 9/9/2016 4:23:41 PM GameInit (2 - 9/9/2016 4:23:41 PM) 9/9/2016 4:23:43 PM GameInit (3 - 9/9/2016 4:23:43 PM) 9/9/2016 5:24:05 PM Steamworks Init 9/9/2016 5:24:05 PM Steamworks IsRunning: True 9/9/2016 5:24:06 PM GameInit (0 - 9/9/2016 5:24:06 PM) 9/9/2016 5:24:09 PM GameInit (1 - 9/9/2016 5:24:09 PM) 9/9/2016 5:24:09 PM Version: 1.501 9/9/2016 5:24:09 PM sound file count: 793 9/9/2016 5:24:09 PM sound loading finished 9/9/2016 5:24:09 PM GameInit (2 - 9/9/2016 5:24:09 PM) 9/9/2016 5:24:18 PM GameInit (3 - 9/9/2016 5:24:18 PM) 9/11/2016 5:29:29 PM Steamworks Init 9/11/2016 5:29:29 PM Steamworks IsRunning: True 9/11/2016 5:29:29 PM GameInit (0 - 9/11/2016 5:29:29 PM) 9/11/2016 5:29:33 PM GameInit (1 - 9/11/2016 5:29:33 PM) 9/11/2016 5:29:33 PM Version: 1.501 9/11/2016 5:29:33 PM sound file count: 793 9/11/2016 5:29:37 PM sound loading finished 9/11/2016 5:29:39 PM GameInit (2 - 9/11/2016 5:29:39 PM) 9/11/2016 5:29:57 PM GameInit (3 - 9/11/2016 5:29:57 PM) 9/11/2016 5:33:23 PM Steamworks Init 9/11/2016 5:33:23 PM Steamworks IsRunning: True 9/11/2016 5:33:23 PM GameInit (0 - 9/11/2016 5:33:23 PM) 9/11/2016 5:33:27 PM GameInit (1 - 9/11/2016 5:33:27 PM) 9/11/2016 5:33:27 PM Version: 1.501 9/11/2016 5:33:27 PM sound file count: 793 9/11/2016 5:33:27 PM sound loading finished 9/11/2016 5:33:27 PM GameInit (2 - 9/11/2016 5:33:27 PM) 9/11/2016 5:33:30 PM GameInit (3 - 9/11/2016 5:33:30 PM) 9/12/2016 8:28:38 PM Steamworks Init 9/12/2016 8:28:38 PM Steamworks IsRunning: True 9/12/2016 8:28:38 PM GameInit (0 - 9/12/2016 8:28:38 PM) 9/12/2016 8:28:43 PM GameInit (1 - 9/12/2016 8:28:43 PM) 9/12/2016 8:28:43 PM Version: 1.501 9/12/2016 8:28:44 PM sound file count: 793 9/12/2016 8:28:54 PM sound loading finished 9/12/2016 8:28:54 PM GameInit (2 - 9/12/2016 8:28:54 PM) 9/12/2016 8:29:03 PM GameInit (3 - 9/12/2016 8:29:03 PM) 9/13/2016 2:03:56 PM Steamworks Init 9/13/2016 2:03:56 PM Steamworks IsRunning: True 9/13/2016 2:03:56 PM GameInit (0 - 9/13/2016 2:03:56 PM) 9/13/2016 2:03:59 PM GameInit (1 - 9/13/2016 2:03:59 PM) 9/13/2016 2:04:00 PM Version: 1.501 9/13/2016 2:04:00 PM sound file count: 793 9/13/2016 2:04:00 PM sound loading finished 9/13/2016 2:04:00 PM GameInit (2 - 9/13/2016 2:04:00 PM) 9/13/2016 2:04:02 PM GameInit (3 - 9/13/2016 2:04:02 PM) 9/14/2016 2:22:16 PM Steamworks Init 9/14/2016 2:22:16 PM Steamworks IsRunning: True 9/14/2016 2:22:17 PM GameInit (0 - 9/14/2016 2:22:17 PM) 9/14/2016 2:22:21 PM GameInit (1 - 9/14/2016 2:22:21 PM) 9/14/2016 2:22:21 PM Version: 1.501 9/14/2016 2:22:22 PM sound file count: 793 9/14/2016 2:22:22 PM sound loading finished 9/14/2016 2:22:22 PM GameInit (2 - 9/14/2016 2:22:22 PM) 9/14/2016 2:22:25 PM GameInit (3 - 9/14/2016 2:22:25 PM) 9/14/2016 4:35:07 PM Steamworks Init 9/14/2016 4:35:07 PM Steamworks IsRunning: True 9/14/2016 4:35:07 PM GameInit (0 - 9/14/2016 4:35:07 PM) 9/14/2016 4:35:10 PM GameInit (1 - 9/14/2016 4:35:10 PM) 9/14/2016 4:35:10 PM Version: 1.501 9/14/2016 4:35:10 PM sound file count: 793 9/14/2016 4:35:10 PM sound loading finished 9/14/2016 4:35:10 PM GameInit (2 - 9/14/2016 4:35:10 PM) 9/14/2016 4:35:19 PM GameInit (3 - 9/14/2016 4:35:19 PM) 9/15/2016 12:09:41 PM Steamworks Init 9/15/2016 12:09:41 PM Steamworks IsRunning: True 9/15/2016 12:09:41 PM GameInit (0 - 9/15/2016 12:09:41 PM) 9/15/2016 12:09:48 PM GameInit (1 - 9/15/2016 12:09:48 PM) 9/15/2016 12:09:48 PM Version: 1.501 9/15/2016 12:09:49 PM sound file count: 793 9/15/2016 12:10:00 PM sound loading finished 9/15/2016 12:10:01 PM GameInit (2 - 9/15/2016 12:10:01 PM) 9/15/2016 12:10:09 PM GameInit (3 - 9/15/2016 12:10:09 PM) 9/15/2016 2:16:44 PM Steamworks Init 9/15/2016 2:16:44 PM Steamworks IsRunning: True 9/15/2016 2:16:44 PM GameInit (0 - 9/15/2016 2:16:44 PM) 9/15/2016 2:16:48 PM GameInit (1 - 9/15/2016 2:16:48 PM) 9/15/2016 2:16:48 PM Version: 1.501 9/15/2016 2:16:48 PM sound file count: 793 9/15/2016 2:16:48 PM sound loading finished 9/15/2016 2:16:48 PM GameInit (2 - 9/15/2016 2:16:48 PM) 9/15/2016 2:16:57 PM GameInit (3 - 9/15/2016 2:16:57 PM) 9/15/2016 3:49:21 PM Steamworks Init 9/15/2016 3:49:21 PM Steamworks IsRunning: True 9/15/2016 3:49:21 PM GameInit (0 - 9/15/2016 3:49:21 PM) 9/15/2016 3:49:25 PM GameInit (1 - 9/15/2016 3:49:25 PM) 9/15/2016 3:49:25 PM Version: 1.501 9/15/2016 3:49:25 PM sound file count: 793 9/15/2016 3:49:25 PM sound loading finished 9/15/2016 3:49:25 PM GameInit (2 - 9/15/2016 3:49:25 PM) 9/15/2016 3:49:34 PM GameInit (3 - 9/15/2016 3:49:34 PM) 9/15/2016 11:00:21 PM Steamworks Init 9/15/2016 11:00:21 PM Steamworks IsRunning: True 9/15/2016 11:00:21 PM GameInit (0 - 9/15/2016 11:00:21 PM) 9/15/2016 11:00:25 PM GameInit (1 - 9/15/2016 11:00:25 PM) 9/15/2016 11:00:25 PM Version: 1.501 9/15/2016 11:00:25 PM sound file count: 793 9/15/2016 11:00:25 PM sound loading finished 9/15/2016 11:00:25 PM GameInit (2 - 9/15/2016 11:00:25 PM) 9/15/2016 11:00:34 PM GameInit (3 - 9/15/2016 11:00:34 PM) 9/15/2016 11:57:09 PM Steamworks Init 9/15/2016 11:57:09 PM Steamworks IsRunning: True 9/15/2016 11:57:09 PM GameInit (0 - 9/15/2016 11:57:09 PM) 9/15/2016 11:57:13 PM GameInit (1 - 9/15/2016 11:57:13 PM) 9/15/2016 11:57:13 PM Version: 1.501 9/15/2016 11:57:13 PM sound file count: 793 9/15/2016 11:57:13 PM sound loading finished 9/15/2016 11:57:13 PM GameInit (2 - 9/15/2016 11:57:13 PM) 9/15/2016 11:57:22 PM GameInit (3 - 9/15/2016 11:57:22 PM) 9/16/2016 4:32:16 PM Steamworks Init 9/16/2016 4:32:16 PM Steamworks IsRunning: True 9/16/2016 4:32:16 PM GameInit (0 - 9/16/2016 4:32:16 PM) 9/16/2016 4:32:43 PM GameInit (1 - 9/16/2016 4:32:43 PM) 9/16/2016 4:32:43 PM Version: 1.501 9/16/2016 4:32:44 PM sound file count: 793 9/16/2016 4:32:54 PM sound loading finished 9/16/2016 4:32:55 PM GameInit (2 - 9/16/2016 4:32:55 PM) 9/16/2016 4:33:04 PM GameInit (3 - 9/16/2016 4:33:04 PM) 9/16/2016 9:15:40 PM Steamworks Init 9/16/2016 9:15:40 PM Steamworks IsRunning: True 9/16/2016 9:15:40 PM GameInit (0 - 9/16/2016 9:15:40 PM) 9/16/2016 9:15:44 PM GameInit (1 - 9/16/2016 9:15:44 PM) 9/16/2016 9:15:44 PM Version: 1.501 9/16/2016 9:15:44 PM sound file count: 793 9/16/2016 9:15:44 PM sound loading finished 9/16/2016 9:15:44 PM GameInit (2 - 9/16/2016 9:15:44 PM) 9/16/2016 9:15:47 PM GameInit (3 - 9/16/2016 9:15:47 PM) 9/17/2016 3:10:57 PM Steamworks Init 9/17/2016 3:10:57 PM Steamworks IsRunning: True 9/17/2016 3:10:57 PM GameInit (0 - 9/17/2016 3:10:57 PM) 9/17/2016 3:11:01 PM GameInit (1 - 9/17/2016 3:11:01 PM) 9/17/2016 3:11:01 PM Version: 1.501 9/17/2016 3:11:01 PM sound file count: 793 9/17/2016 3:11:01 PM sound loading finished 9/17/2016 3:11:06 PM GameInit (2 - 9/17/2016 3:11:06 PM) 9/17/2016 3:11:23 PM GameInit (3 - 9/17/2016 3:11:23 PM) 9/17/2016 5:40:57 PM Steamworks Init 9/17/2016 5:40:57 PM Steamworks IsRunning: True 9/17/2016 5:40:57 PM GameInit (0 - 9/17/2016 5:40:57 PM) 9/17/2016 5:41:02 PM GameInit (1 - 9/17/2016 5:41:02 PM) 9/17/2016 5:41:02 PM Version: 1.501 9/17/2016 5:41:02 PM sound file count: 793 9/17/2016 5:41:12 PM sound loading finished 9/17/2016 5:41:12 PM GameInit (2 - 9/17/2016 5:41:12 PM) 9/17/2016 5:41:20 PM GameInit (3 - 9/17/2016 5:41:20 PM) 9/17/2016 9:25:19 PM Steamworks Init 9/17/2016 9:25:19 PM Steamworks IsRunning: True 9/17/2016 9:25:19 PM GameInit (0 - 9/17/2016 9:25:19 PM) 9/17/2016 9:25:23 PM GameInit (1 - 9/17/2016 9:25:23 PM) 9/17/2016 9:25:23 PM Version: 1.501 9/17/2016 9:25:23 PM sound file count: 793 9/17/2016 9:25:23 PM sound loading finished 9/17/2016 9:25:23 PM GameInit (2 - 9/17/2016 9:25:23 PM) 9/17/2016 9:25:32 PM GameInit (3 - 9/17/2016 9:25:32 PM) 9/17/2016 11:44:56 PM Steamworks Init 9/17/2016 11:44:56 PM Steamworks IsRunning: True 9/17/2016 11:44:56 PM GameInit (0 - 9/17/2016 11:44:56 PM) 9/17/2016 11:45:00 PM GameInit (1 - 9/17/2016 11:45:00 PM) 9/17/2016 11:45:00 PM Version: 1.501 9/17/2016 11:45:00 PM sound file count: 793 9/17/2016 11:45:00 PM sound loading finished 9/17/2016 11:45:00 PM GameInit (2 - 9/17/2016 11:45:00 PM) 9/17/2016 11:45:09 PM GameInit (3 - 9/17/2016 11:45:09 PM) 9/18/2016 3:17:45 PM Steamworks Init 9/18/2016 3:17:45 PM Steamworks IsRunning: True 9/18/2016 3:17:46 PM GameInit (0 - 9/18/2016 3:17:46 PM) 9/18/2016 3:17:49 PM GameInit (1 - 9/18/2016 3:17:49 PM) 9/18/2016 3:17:49 PM Version: 1.501 9/18/2016 3:17:49 PM sound file count: 793 9/18/2016 3:17:49 PM sound loading finished 9/18/2016 3:17:49 PM GameInit (2 - 9/18/2016 3:17:49 PM) 9/18/2016 3:17:59 PM GameInit (3 - 9/18/2016 3:17:59 PM) 9/19/2016 6:55:50 PM Steamworks Init 9/19/2016 6:55:50 PM Steamworks IsRunning: True 9/19/2016 6:55:50 PM GameInit (0 - 9/19/2016 6:55:50 PM) 9/19/2016 6:55:54 PM GameInit (1 - 9/19/2016 6:55:54 PM) 9/19/2016 6:55:55 PM Version: 1.501 9/19/2016 6:55:55 PM sound file count: 793 9/19/2016 6:55:55 PM sound loading finished 9/19/2016 6:55:58 PM GameInit (2 - 9/19/2016 6:55:58 PM) 9/19/2016 6:56:13 PM GameInit (3 - 9/19/2016 6:56:13 PM) 9/19/2016 9:22:01 PM Steamworks Init 9/19/2016 9:22:01 PM Steamworks IsRunning: True 9/19/2016 9:22:01 PM GameInit (0 - 9/19/2016 9:22:01 PM) 9/19/2016 9:22:04 PM GameInit (1 - 9/19/2016 9:22:04 PM) 9/19/2016 9:22:04 PM Version: 1.501 9/19/2016 9:22:04 PM sound file count: 793 9/19/2016 9:22:05 PM sound loading finished 9/19/2016 9:22:05 PM GameInit (2 - 9/19/2016 9:22:05 PM) 9/19/2016 9:22:13 PM GameInit (3 - 9/19/2016 9:22:13 PM) 9/19/2016 10:02:35 PM Steamworks Init 9/19/2016 10:02:35 PM Steamworks IsRunning: True 9/19/2016 10:02:35 PM GameInit (0 - 9/19/2016 10:02:35 PM) 9/19/2016 10:02:39 PM GameInit (1 - 9/19/2016 10:02:39 PM) 9/19/2016 10:02:39 PM Version: 1.501 9/19/2016 10:02:39 PM sound file count: 793 9/19/2016 10:02:39 PM sound loading finished 9/19/2016 10:02:39 PM GameInit (2 - 9/19/2016 10:02:39 PM) 9/19/2016 10:02:48 PM GameInit (3 - 9/19/2016 10:02:48 PM) 9/19/2016 10:12:07 PM Steamworks Init 9/19/2016 10:12:07 PM Steamworks IsRunning: True 9/19/2016 10:12:07 PM GameInit (0 - 9/19/2016 10:12:07 PM) 9/19/2016 10:12:10 PM GameInit (1 - 9/19/2016 10:12:10 PM) 9/19/2016 10:12:10 PM Version: 1.501 9/19/2016 10:12:10 PM sound file count: 793 9/19/2016 10:12:11 PM sound loading finished 9/19/2016 10:12:11 PM GameInit (2 - 9/19/2016 10:12:11 PM) 9/19/2016 10:12:19 PM GameInit (3 - 9/19/2016 10:12:19 PM) 9/20/2016 10:13:02 AM Steamworks Init 9/20/2016 10:13:02 AM Steamworks IsRunning: True 9/20/2016 10:13:02 AM GameInit (0 - 9/20/2016 10:13:02 AM) 9/20/2016 10:13:10 AM GameInit (1 - 9/20/2016 10:13:10 AM) 9/20/2016 10:13:10 AM Version: 1.501 9/20/2016 10:13:10 AM sound file count: 793 9/20/2016 10:13:17 AM sound loading finished 9/20/2016 10:13:17 AM GameInit (2 - 9/20/2016 10:13:17 AM) 9/20/2016 10:13:26 AM GameInit (3 - 9/20/2016 10:13:26 AM) 9/20/2016 12:33:32 PM Steamworks Init 9/20/2016 12:33:32 PM Steamworks IsRunning: True 9/20/2016 12:33:32 PM GameInit (0 - 9/20/2016 12:33:32 PM) 9/20/2016 12:33:35 PM GameInit (1 - 9/20/2016 12:33:35 PM) 9/20/2016 12:33:35 PM Version: 1.501 9/20/2016 12:33:35 PM sound file count: 793 9/20/2016 12:33:35 PM sound loading finished 9/20/2016 12:33:35 PM GameInit (2 - 9/20/2016 12:33:35 PM) 9/20/2016 12:33:44 PM GameInit (3 - 9/20/2016 12:33:44 PM) 9/20/2016 12:36:43 PM Steamworks Init 9/20/2016 12:36:43 PM Steamworks IsRunning: True 9/20/2016 12:36:43 PM GameInit (0 - 9/20/2016 12:36:43 PM) 9/20/2016 12:36:46 PM GameInit (1 - 9/20/2016 12:36:46 PM) 9/20/2016 12:36:46 PM Version: 1.501 9/20/2016 12:36:46 PM sound file count: 793 9/20/2016 12:36:46 PM sound loading finished 9/20/2016 12:36:46 PM GameInit (2 - 9/20/2016 12:36:46 PM) 9/20/2016 12:36:55 PM GameInit (3 - 9/20/2016 12:36:55 PM) 9/20/2016 2:43:20 PM Steamworks Init 9/20/2016 2:43:20 PM Steamworks IsRunning: True 9/20/2016 2:43:20 PM GameInit (0 - 9/20/2016 2:43:20 PM) 9/20/2016 2:43:24 PM GameInit (1 - 9/20/2016 2:43:24 PM) 9/20/2016 2:43:25 PM Version: 1.501 9/20/2016 2:43:25 PM sound file count: 793 9/20/2016 2:43:25 PM sound loading finished 9/20/2016 2:43:25 PM GameInit (2 - 9/20/2016 2:43:25 PM) 9/20/2016 2:43:28 PM GameInit (3 - 9/20/2016 2:43:28 PM) 9/20/2016 4:15:20 PM Steamworks Init 9/20/2016 4:15:20 PM Steamworks IsRunning: True 9/20/2016 4:15:20 PM GameInit (0 - 9/20/2016 4:15:20 PM) 9/20/2016 4:15:23 PM GameInit (1 - 9/20/2016 4:15:23 PM) 9/20/2016 4:15:23 PM Version: 1.501 9/20/2016 4:15:23 PM sound file count: 793 9/20/2016 4:15:24 PM sound loading finished 9/20/2016 4:15:24 PM GameInit (2 - 9/20/2016 4:15:24 PM) 9/20/2016 4:15:33 PM GameInit (3 - 9/20/2016 4:15:33 PM) 9/20/2016 4:45:01 PM Steamworks Init 9/20/2016 4:45:01 PM Steamworks IsRunning: True 9/20/2016 4:45:01 PM GameInit (0 - 9/20/2016 4:45:01 PM) 9/20/2016 4:45:05 PM GameInit (1 - 9/20/2016 4:45:05 PM) 9/20/2016 4:45:05 PM Version: 1.501 9/20/2016 4:45:05 PM sound file count: 793 9/20/2016 4:45:05 PM sound loading finished 9/20/2016 4:45:05 PM GameInit (2 - 9/20/2016 4:45:05 PM) 9/20/2016 4:45:14 PM GameInit (3 - 9/20/2016 4:45:14 PM) |
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DrawGameErrors.txt (1,628 bytes)
9/8/2016 6:48:56 PM (1.501) Mem: 112,603,136 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------NullReferenceException----------------------------------- Object reference not set to an instance of an object at Game.UpdateNonFixedAnimations () [0x00000] in <filename unknown>:0 9/16/2016 9:24:44 PM (1.501) Mem: 100,864,000 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------NullReferenceException----------------------------------- Object reference not set to an instance of an object at Game.UpdateNonFixedAnimations () [0x00000] in <filename unknown>:0 9/19/2016 7:08:47 PM (1.501) Mem: 83,877,888 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------NullReferenceException----------------------------------- Object reference not set to an instance of an object at Game.UpdateNonFixedAnimations () [0x00000] in <filename unknown>:0 9/20/2016 10:32:07 AM (1.501) Mem: 93,691,904 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------NullReferenceException----------------------------------- Object reference not set to an instance of an object at Game.UpdateNonFixedAnimations () [0x00000] in <filename unknown>:0 9/20/2016 10:32:16 AM (1.501) Mem: 93,143,040 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------NullReferenceException----------------------------------- Object reference not set to an instance of an object at Game.UpdateNonFixedAnimations () [0x00000] in <filename unknown>:0 |
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DrawGameErrors.txt contains: Object reference not set to an instance of an object at Game.UpdateNonFixedAnimations () [0x00000] in <filename unknown>:0 Which is the first I've seen this, and may support the dark image filter causing the problem? |
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Thanks! * Put in a variety of extra checks that should help to guard against the intermittent unity CTDs that people are experiencing. ** Thanks in particular to Rusker for a report that at least would solve one of them (that admittedly we've only seen once, but still). |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 27, 2016 10:04 am | ptarth | New Issue | |
Sep 27, 2016 10:04 am | ptarth | File Added: ArcenDebugLog (1).txt | |
Sep 27, 2016 10:04 am | ptarth | Relationship added | related to 0018847 |
Sep 27, 2016 10:04 am | ptarth | File Added: DrawGameErrors.txt | |
Sep 27, 2016 10:06 am | ptarth | Note Added: 0045681 | |
Dec 20, 2016 9:31 pm | Dominus Arbitrationis | Assigned To | => keith.lamothe |
Dec 20, 2016 9:31 pm | Dominus Arbitrationis | Status | new => assigned |
Jan 31, 2018 10:44 am | Chris_McElligottPark | Assigned To | keith.lamothe => Chris_McElligottPark |
Jan 31, 2018 10:44 am | Chris_McElligottPark | Status | assigned => resolved |
Jan 31, 2018 10:44 am | Chris_McElligottPark | Resolution | open => fixed |
Jan 31, 2018 10:44 am | Chris_McElligottPark | Note Added: 0046784 |