View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018972 | AI War 2 | Crash/Exception | Mar 1, 2017 10:19 pm | Mar 3, 2017 10:29 am | |
Reporter | RabidSanity | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.102 | ||||
Fixed in Version | 0.103 | ||||
Summary | 0018972: Game crashes on first startup to a blue screen | ||||
Description | This seems to only happen when I first load the game. Once it has blue screened I have to kill/end the process. The game will then run once I try to launch it again. System Specs: OS: Ubuntu 16.04.2 64bit GPU: Nvidia 770 CPU: I7 6700 Ram: 16 GB DDR4 | ||||
Tags | No tags attached. | ||||
related to | 0018948 | resolved | Chris_McElligottPark | Game crashes on startup |
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ErrorLog.txt (2,058 bytes)
3/1/2017 9:10:19 PM ErrorsReportedByEngine: ----------- RenderTexture.Create failed: requested size is too large. Stack Trace: at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 137 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 109 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 89 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 857 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 823 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 538 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 488 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) in /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/ApplicationBindings.gen.cs:line 463 |
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Yeah... this is a quasi-known issue with certain builds on linux for some reason. I'm trying to find the relevant support thread on unity itself, but couldn't dig it up again. I am hoping that an upgrade to unity 5.6 will help us solve this. |
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So far with version 0.103 I have not been able to repro. I will keep testing and let you know. |
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After multiple attempts I am still unable to reproduce this issue. The game now will start as a blue screen but load normally after a few seconds. No errors in the logs. |
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Well... I'll mark it as provisionally resolved, then! Knock on wood. :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 1, 2017 10:19 pm | RabidSanity | New Issue | |
Mar 1, 2017 10:19 pm | RabidSanity | File Added: ErrorLog.txt | |
Mar 2, 2017 10:06 am | keith.lamothe | Assigned To | => Chris_McElligottPark |
Mar 2, 2017 10:06 am | keith.lamothe | Status | new => assigned |
Mar 2, 2017 10:21 am | Chris_McElligottPark | Note Added: 0045817 | |
Mar 2, 2017 10:36 am | Chris_McElligottPark | Relationship added | related to 0018948 |
Mar 2, 2017 7:43 pm | RabidSanity | Note Added: 0045852 | |
Mar 2, 2017 11:27 pm | RabidSanity | Note Added: 0045856 | |
Mar 3, 2017 10:29 am | Chris_McElligottPark | Note Added: 0045868 | |
Mar 3, 2017 10:29 am | Chris_McElligottPark | Status | assigned => resolved |
Mar 3, 2017 10:29 am | Chris_McElligottPark | Fixed in Version | => 0.103 |
Mar 3, 2017 10:29 am | Chris_McElligottPark | Resolution | open => fixed |