View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0019060 | AI War 2 | Graphical Bug | Apr 5, 2017 6:38 pm | Apr 25, 2017 2:17 pm | |
Reporter | Cyborg | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.115 Icon Refinement, And Shapes | ||||
Summary | 0019060: Weapons are changing direction midflight | ||||
Description | It looks like the weapons of the triangle ship, if they are launched at your target, but your target dies before it gets there, the munitions take a weird turn and start jumping around to the nearest ship. It's amusing, but probably not something we want. | ||||
Tags | No tags attached. | ||||
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Keith, I don't yet have any liar-liar code in there. ;) So this is reporting on the legitimate definite position of the shot in the sim. Maybe it's a heatseeking missile and supposed to do that, since this seems pretty specific? |
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Yea, I did program it to reacquire if the original target died. That will be going away. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 5, 2017 6:38 pm | Cyborg | New Issue | |
Apr 5, 2017 6:54 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Apr 5, 2017 6:54 pm | Chris_McElligottPark | Status | new => assigned |
Apr 5, 2017 6:55 pm | Chris_McElligottPark | Note Added: 0046041 | |
Apr 8, 2017 2:06 pm | keith.lamothe | Note Added: 0046047 | |
Apr 25, 2017 2:17 pm | keith.lamothe | Status | assigned => resolved |
Apr 25, 2017 2:17 pm | keith.lamothe | Resolution | open => fixed |