View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019064 | AI War 2 | Graphical Bug | Apr 14, 2017 2:11 am | May 9, 2017 10:04 pm | |
Reporter | gavin144 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.118 Of Shots And Hidden Mechanics | ||||
Fixed in Version | 0.123 Ship Batch 4 of 7, And A Metric Ton of Improvements | ||||
Summary | 0019064: Ships are sometimes created in a selected visual state. | ||||
Description | My guess is this is a pooling issue like the one mentioned in the larping video. I quickly tested if whether the ships were selected when they died affected this, and it seemed to. | ||||
Tags | No tags attached. | ||||
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Thanks! * Fixed a bug where sometimes the incorrect selection state would be set on ships when loading a new planet, or when ships were spawned, etc. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 14, 2017 2:11 am | gavin144 | New Issue | |
Apr 25, 2017 2:18 pm | keith.lamothe | Assigned To | => Chris_McElligottPark |
Apr 25, 2017 2:18 pm | keith.lamothe | Status | new => assigned |
May 9, 2017 10:04 pm | Chris_McElligottPark | Note Added: 0046120 | |
May 9, 2017 10:04 pm | Chris_McElligottPark | Status | assigned => resolved |
May 9, 2017 10:04 pm | Chris_McElligottPark | Fixed in Version | => 0.123 Ship Batch 4 of 7, And A Metric Ton of Improvements |
May 9, 2017 10:04 pm | Chris_McElligottPark | Resolution | open => fixed |