View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0019093 | AI War 2 | Bug - Gameplay | May 3, 2017 8:27 pm | May 10, 2017 1:26 pm | |
Reporter | BadgerBadger | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.122 Ship Batch 3 of 7: 14 Ships! | ||||
Fixed in Version | 0.200 Decisive Battle | ||||
Summary | 0019093: Ships that can't be moved | ||||
Description | This game has some mods (extra strong ark, bonus ship techs). If you load it and go to the planet Vostea, you will see some stranded ships. They can be clicked on, and if you try to capture the planet the ships will be able to attack the planet controller. However, they can't move. I can't seem to give them any order that would let them move. The saved game in 0019070 also exhibits this problem. | ||||
Tags | No tags attached. | ||||
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Can you repro in 0.123? |
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Yep. Here's a saved game reproducing the problem on .123; see planet Shinda. Note that it has my usual mods (super strong ark, lots of starting techs) |
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Cool -- it's not a bug, your engines have been shot out. BUT the game doesn't tell you that anywhere, so I'm working on that bit. ;) |
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Thanks! * The game now shows the engine health for hovered squads IF the engine health is less than max. It shows in red if it's zero. ** Previously you could not see your engine health at all. ** Additionally, any ship is immobilized by having no engine health, its mark level icon styling adjusts to a new format to indicate that at a glance. |
Date Modified | Username | Field | Change |
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May 3, 2017 8:27 pm | BadgerBadger | New Issue | |
May 3, 2017 8:27 pm | BadgerBadger | File Added: NewSave_7.save | |
May 9, 2017 10:24 pm | Chris_McElligottPark | Note Added: 0046122 | |
May 9, 2017 10:24 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 9, 2017 10:24 pm | Chris_McElligottPark | Status | new => feedback |
May 10, 2017 11:51 am | BadgerBadger | Note Added: 0046135 | |
May 10, 2017 11:51 am | BadgerBadger | Status | feedback => assigned |
May 10, 2017 11:52 am | BadgerBadger | Note Edited: 0046135 | |
May 10, 2017 12:29 pm | Chris_McElligottPark | Note Added: 0046139 | |
May 10, 2017 1:26 pm | Chris_McElligottPark | Note Added: 0046151 | |
May 10, 2017 1:26 pm | Chris_McElligottPark | Status | assigned => resolved |
May 10, 2017 1:26 pm | Chris_McElligottPark | Fixed in Version | => 0.200 Decisive Battle |
May 10, 2017 1:26 pm | Chris_McElligottPark | Resolution | open => fixed |