View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019099 | AI War 2 | Crash/Exception | May 10, 2017 12:58 pm | Jan 26, 2018 1:09 pm | |
Reporter | BadgerBadger | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.123 Ship Batch 4 of 7, And A Metric Ton of Improvements | ||||
Summary | 0019099: ActuallyFireSalvo null reference | ||||
Description | I had just reloaded a game where my modded/superstrong ark was fighting the enemy Master Controller; I was looking at some of the other planets in the galaxy, and then I saw an error in the ArcenDebugLog. The save game is too large to upload (3.5MB) though: 5/10/2017 12:51:32 PM Successfully opened host socket 5/10/2017 12:55:51 PM Shutting Down Socket 5/10/2017 12:55:51 PM PLAYER DISCONNECTED 0.0.0.0=>0 5/10/2017 12:55:52 PM Successfully opened host socket 5/10/2017 12:56:29 PM Error in thread for execution context 'executionContext':System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.EntitySystem.ActuallyFireSalvo (Arcen.AIW2.Core.ArcenSimContext Context) [0x00145] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\GameEntity\EntitySystem.cs:605 at Arcen.AIW2.Core.EntitySystem.DoSystemStep (FInt EffectiveDeltaTime, Arcen.AIW2.Core.ArcenSimContext Context) [0x00160] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\GameEntity\EntitySystem.cs:502 at Arcen.AIW2.Core.GameEntity.DoEntityStepLogic_Ship (Arcen.AIW2.Core.ArcenSimContext Context) [0x000a6] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\GameEntity\GameEntity.cs:1470 at Arcen.AIW2.Core.CombatEncounter.<DoCombatStep>m__2 (Arcen.AIW2.Core.GameEntity entity) [0x00007] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\CombatEncounter\CombatEncounter.cs:226 at Arcen.AIW2.Core.EntityCollection.DoForEntities (GameEntityCategorySet Set, Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0005a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\GameEntity\EntityCollection.cs:302 at Arcen.AIW2.Core.CombatEncounter.DoForEntities (GameEntityCategorySet Set, Arcen.AIW2.Core.ProcessorDelegate Processor) [0x0002b] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\CombatEncounter\CombatEncounter.cs:421 at Arcen.AIW2.Core.CombatEncounter.DoCombatStep (Arcen.AIW2.Core.ArcenSimContext Context, Boolean IsCurrentPlanetNonSim) [0x001ff] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameState\CombatEncounter\CombatEncounter.cs:224 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0011b] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Ga5/10/2017 12:51:32 PM Successfully opened host socket | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 10, 2017 12:58 pm | BadgerBadger | New Issue | |
May 10, 2017 12:58 pm | BadgerBadger | Description Updated | |
May 10, 2017 1:11 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
May 10, 2017 1:11 pm | Chris_McElligottPark | Status | new => assigned |
May 10, 2017 3:32 pm | BadgerBadger | File Added: NewSave_1.save.gz | |
Jan 26, 2018 1:09 pm | Chris_McElligottPark | Status | assigned => resolved |
Jan 26, 2018 1:09 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 26, 2018 1:09 pm | Chris_McElligottPark | Note Added: 0046741 |