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IDProjectCategoryLast Update
0001916AI War 1 / ClassicCrash/ExceptionDec 8, 2010 10:38 am
Reporterqlf20073 Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version4.046 
Summary0001916: Buzz Bomb cause unhandled errors
DescriptionI used the cheat "Spawn Vagabonds" and then some Buzz Bombs came. When it hits my units, lots of "Unhandled Errors" showed on the right. It shows these in "UnhandledErrors.txt":

12/8/2010 9:12:13 PM (4.046)
-----------------------------------
UnhandledErrors-----------------------------------
12/8/2010 9:12:13 PM (4.046)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at ForegroundUnitType.GetAttackPowerAgainstThis (.ForegroundObject AttackingUnit, Int32 ArmorBoost, Int32 ArmorDamage, Int32 Health) [0x00000] in <filename unknown>:0
  at ForegroundObject.GetAttackPowerAgainstThis (.ForegroundObject AttackingObject) [0x00000] in <filename unknown>:0
  at ForegroundObject.RemovalEventCleanup (Boolean TriggerEvents) [0x00000] in <filename unknown>:0
  at Game.RemoveFgObject (.ForegroundObject obj, Boolean TriggerEvents) [0x00000] in <filename unknown>:0
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
  at Game.RunFrame () [0x00000] in <filename unknown>:0
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at ForegroundUnitType.GetAttackPowerAgainstThis (.ForegroundObject AttackingUnit, Int32 ArmorBoost, Int32 ArmorDamage, Int32 Health) [0x00000] in <filename unknown>:0
  at ForegroundObject.GetAttackPowerAgainstThis (.ForegroundObject AttackingObject) [0x00000] in <filename unknown>:0
  at ForegroundObject.RemovalEventCleanup (Boolean TriggerEvents) [0x00000] in <filename unknown>:0
  at Game.RemoveFgObject (.ForegroundObject obj, Boolean TriggerEvents) [0x00000] in <filename unknown>:0
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
  at Game.RunFrame () [0x00000] in <filename unknown>:0
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
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keith.lamothe

Dec 8, 2010 10:38 am

administrator   ~0005610

Already fixed for 4.047 :)

Issue History

Date Modified Username Field Change
Dec 8, 2010 8:22 am qlf20073 New Issue
Dec 8, 2010 10:38 am keith.lamothe Note Added: 0005610
Dec 8, 2010 10:38 am keith.lamothe Status new => resolved
Dec 8, 2010 10:38 am keith.lamothe Resolution open => fixed
Dec 8, 2010 10:38 am keith.lamothe Assigned To => keith.lamothe
Apr 14, 2014 9:27 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception