View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019270 | AI War 2 | Bug - Other | Oct 31, 2017 7:49 pm | Jul 2, 2018 11:27 am | |
Reporter | Cyborg | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.600 Tutorial Engine | ||||
Fixed in Version | 0.747 Improper Handling Of Forcefields | ||||
Summary | 0019270: Turret placement is one at a time, and it resets the menu | ||||
Description | Trying to place turrets, I'm used to left clicking and drawing in either single or multiples of 5. In this game, if I place a turret, it resets the menu and the buttons, making you navigate the buttons all over again. | ||||
Tags | No tags attached. | ||||
related to | 0019544 | resolved | Chris_McElligottPark | Let's have it not exit placement mode for a ship after you've placed it unless the ship cap is run dry. |
|
If you click on a turret then hold down shift you can click repeatedly to build multiple turrets. I believe this is actually the same behaviour in AIWC |
|
Yep, same as in the other game. Multiple people have been surprised by this, though. Is there some difference in the genre or the games that we're not aware of that we should take into consideration? |
|
Thanks! * When you are in ship placement mode, it no longer exits ship placement mode when you place one ship. Instead it stays in there until you press escape or right-click. Previously you had to hold down shift for this to work this way. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 31, 2017 7:49 pm | Cyborg | New Issue | |
Oct 31, 2017 7:49 pm | Cyborg | Category | GUI => Bug - Other |
Oct 31, 2017 7:54 pm | Cyborg | Summary | Turret placement is one add a time, and it resets the menu => Turret placement is one at a time, and it resets the menu |
Oct 31, 2017 8:58 pm | BadgerBadger | Note Added: 0046536 | |
Nov 1, 2017 12:22 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Nov 1, 2017 12:22 pm | Chris_McElligottPark | Status | new => feedback |
Nov 1, 2017 12:22 pm | Chris_McElligottPark | Note Added: 0046545 | |
Jun 28, 2018 5:31 pm | Chris_McElligottPark | Relationship added | related to 0019544 |
Jun 28, 2018 5:31 pm | Chris_McElligottPark | Assigned To | keith.lamothe => Chris_McElligottPark |
Jul 2, 2018 11:27 am | Chris_McElligottPark | Status | feedback => resolved |
Jul 2, 2018 11:27 am | Chris_McElligottPark | Resolution | open => fixed |
Jul 2, 2018 11:27 am | Chris_McElligottPark | Fixed in Version | => 0.747 Improper Handling Of Forcefields |
Jul 2, 2018 11:27 am | Chris_McElligottPark | Note Added: 0047686 |