View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019369 | AI War 2 | Gameplay Idea | Jan 26, 2018 1:27 pm | Aug 30, 2019 4:28 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0019369: Need ability to define AOE explosion effect visual size via multiplier at runtime. | ||||
Description | Now that we're not using shuriken particles, this is actually possible. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 26, 2018 1:27 pm | Chris_McElligottPark | New Issue | |
Jan 26, 2018 1:27 pm | Chris_McElligottPark | Status | new => assigned |
Jan 26, 2018 1:27 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Aug 30, 2019 4:28 pm | Chris_McElligottPark | Status | assigned => resolved |
Aug 30, 2019 4:28 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 30, 2019 4:28 pm | Chris_McElligottPark | Note Added: 0052682 |