View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019626 | AI War 2 | Crash/Exception | May 3, 2018 10:34 am | May 8, 2018 11:29 pm | |
Reporter | Clasmir | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.743 Music Blooms | ||||
Summary | 0019626: Error: table 'MapTypeDataTable' does not have data for the following rows, which were referenced somewhere: | ||||
Description | I've verified the files via steam "verify integrity of game files". No reported issues. The dialog says "Current content BuildID: 2740214. The issue is that it crashes on game startup. Shows a dialog with error: 5/2/2018 7:46:46 PM Current directory used: E:/SteamLibrary/steamapps/common/AI War 2/ 5/2/2018 7:46:46 PM Process Count = 0 so PlayerDataDirectory used: E:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 5/2/2018 7:46:46 PM Resolution changed to fullscreen 1080x1920 5/2/2018 7:46:46 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/2/2018 7:46:46 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 5/2/2018 7:47:15 PM Error: table 'MapTypeDataTable' does not have data for the following rows, which were referenced somewhere: Nebula 5/2/2018 7:47:15 PM ArcenAssetBundleCache.InstantiatedObjects: 719 5/2/2018 7:47:15 PM Game Version: 0.743 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz processorCount: 4 processorFrequency: 3300 systemMemorySize: 16333 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/2/2018 7:47:15 PM 29.6 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (8.0s) ExternalIconDictionaryTable (0.6s) ArcenUIPrefabTable (0.8s) SpaceboxDefinitionTable (0.6s) PlanetDefinitionTable (1.3s) GameEntityTypeDataTable.Initialize (1.4s) GameEntityTypeDataTable.InitVisualBits (14.2s) at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at Arcen.Universal.Engine_Universal+<OnApplicationInitialization>c__Iterator0.MoveNext() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 632 at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress) 5/2/2018 7:47:15 PM Hello Steam user 'Clasmir' at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 155 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 116 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 95 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 77 | ||||
Tags | No tags attached. | ||||
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Picking any menu option that 'should' start the game causes more error exception dialogs to appear. |
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Also, I've had this error for a while. Not just this version. |
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This is a known issue caused by yours truly. I disabled the "Nebula" map type incorrectly. To fix this, open the PlayerData/newsettings.dat file in your installation of AIW2 and replace the line LastSetup_MapType="Nebula" with LastSetup_MapType="Realistic" |
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Ok you can mark this as resolved, please. After making the edit, the game loads without issue. Thanks. |
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A workaround was provided to the user |
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You should come up with a way to script this fix into a build. Imagine how many people have this issue and don't know how or don't care to create a bug? |
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I have made it so that this is no longer a crash-worthy condition. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 3, 2018 10:34 am | Clasmir | New Issue | |
May 3, 2018 10:36 am | Clasmir | Note Added: 0047537 | |
May 3, 2018 10:37 am | Clasmir | Note Added: 0047538 | |
May 3, 2018 10:41 am | BadgerBadger | Note Added: 0047539 | |
May 4, 2018 9:31 am | Clasmir | Note Added: 0047541 | |
May 4, 2018 9:46 am | BadgerBadger | Assigned To | => BadgerBadger |
May 4, 2018 9:46 am | BadgerBadger | Status | new => resolved |
May 4, 2018 9:46 am | BadgerBadger | Resolution | open => fixed |
May 4, 2018 9:46 am | BadgerBadger | Note Added: 0047542 | |
May 7, 2018 9:15 am | Clasmir | Note Added: 0047544 | |
May 8, 2018 11:29 pm | BadgerBadger | Note Added: 0047545 |