View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0019655 | AI War 2 | GUI | Jun 29, 2018 4:50 pm | Sep 24, 2018 9:17 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.746 Disposing of the Invisible Man | ||||
Fixed in Version | 0.774 Five Thousand Days | ||||
Summary | 0019655: after all scouts on a planet are killed, save last seen intel like in AI War 1 | ||||
Description | Credit: dv = i ln(w0 / wf) https://steamcommunity.com/app/573410/discussions/0/1726450077659326557/ | ||||
Tags | No tags attached. | ||||
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Currently clicking on planets in the galaxy map is giving me the last seen intel, exactly as was suggested. I can't find mention of it in patch notes...happy little accident? You don't see things on the planet itself though. |
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Showing a"last time I saw this Intel" on a planet when you don't have a unit there isn't straightforward in AIW2's visualization model. I doubt it's worth the effort as long as the galaxy map view is accurate and useful |
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Agreed. It's only useful in my experience for more precise combat planning - but if you were to do that, just quickly rescout it. |
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It sounds like this is already in a reasonable place. Let us know if you think otherwise |
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This has been working as intended seemingly, for quite a few releases! You can't see where everything is on the planet, but the sidebar intel is correct. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 29, 2018 4:50 pm | Chris_McElligottPark | New Issue | |
Jun 29, 2018 4:50 pm | Chris_McElligottPark | Status | new => assigned |
Jun 29, 2018 4:50 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jul 26, 2018 7:16 pm | RocketAssistedPuffin | File Added: LastSeenIntel.png | |
Jul 26, 2018 7:16 pm | RocketAssistedPuffin | Note Added: 0048115 | |
Jul 26, 2018 10:38 pm | BadgerBadger | Note Added: 0048121 | |
Jul 27, 2018 7:25 am | RocketAssistedPuffin | Note Added: 0048123 | |
Aug 9, 2018 11:50 am | BadgerBadger | Status | assigned => requires feedback |
Aug 9, 2018 11:50 am | BadgerBadger | Note Added: 0048225 | |
Sep 24, 2018 9:17 pm | RocketAssistedPuffin | Status | requires feedback => resolved |
Sep 24, 2018 9:17 pm | RocketAssistedPuffin | Resolution | open => fixed |
Sep 24, 2018 9:17 pm | RocketAssistedPuffin | Fixed in Version | => 0.774 Five Thousand Days |
Sep 24, 2018 9:17 pm | RocketAssistedPuffin | Note Added: 0049439 |