View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019669 | AI War 2 | GUI | Jul 1, 2018 12:31 am | Jul 2, 2018 1:11 pm | |
Reporter | BadgerBadger | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.746 Disposing of the Invisible Man | ||||
Fixed in Version | 0.747 Improper Handling Of Forcefields | ||||
Summary | 0019669: Tweak font for strength with or without rounding to nearest K | ||||
Description | When I look at the strength on a planet in the Galaxy map, I feel like I need to take an extra second each time to check if the reported strength has a K after it (there's a big difference between being attacked by 50 strength of ships or 50K strength). Could we put strength that's rounded to the nearest K in a bold typeface or something? Just to make it instantly distinguishable. Lets imagine that I have 5 planets under attack (a wave broke past my outer defenses) and I'd like to know at a really clear glance at my Notifications bar where the main enemy fleet is. So I would scan for any bolded numbers (because those are the forces > 1K), then look more closely to see where to rally my reinforcements. It doesn't have to be bold of course, but anything that would let me know instantly instead of needing to pause and read each number carefully. | ||||
Tags | No tags attached. | ||||
related to | 0019656 | resolved | Chris_McElligottPark | more consistent significant figures when showing strength? 2k could be 2.5k? |
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Thanks! * Visually, the game now treats strength as if it were 1/1000th of what it is under the hood. Thus anything that previously had a "k" at the end now has nothing at the end, making it a lot easier to read. Anything that had an "m" at the end now has a "k" instead. Anything that was previously written out as hundreds or less is now written out as a decimal, to one significant digit (old 100 = 0.1). All of this makes it way easier to read strengths at a glance throughout the UI. Does that handle it? |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 1, 2018 12:31 am | BadgerBadger | New Issue | |
Jul 1, 2018 12:31 am | BadgerBadger | Status | new => assigned |
Jul 1, 2018 12:31 am | BadgerBadger | Assigned To | => Chris_McElligottPark |
Jul 2, 2018 12:49 pm | Chris_McElligottPark | Relationship added | related to 0019656 |
Jul 2, 2018 1:11 pm | Chris_McElligottPark | Status | assigned => resolved |
Jul 2, 2018 1:11 pm | Chris_McElligottPark | Resolution | open => fixed |
Jul 2, 2018 1:11 pm | Chris_McElligottPark | Fixed in Version | => 0.747 Improper Handling Of Forcefields |
Jul 2, 2018 1:11 pm | Chris_McElligottPark | Note Added: 0047698 |