View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0019700 | AI War 2 | Gameplay Idea | Jul 6, 2018 4:21 pm | Dec 7, 2021 12:16 am | |
Reporter | dv | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | 0.748 Macrophage Teeth | ||||
Summary | 0019700: Show low-priority notification when a ship or turret is particularly vulnerable to a certain enemy | ||||
Description | Just how AIWC warns the player when an ion cannon is destroying ships. | ||||
Tags | No tags attached. | ||||
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So this is mostly a request for "Ships being killed by ion cannons" notifications like AIWC, right? I don't think there's anything else obvious that falls into this category, but I may be wrong. |
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Note to self: World_AIW2.Instance.QueueLogMessageCommand( "stuff" ); When we detect something killed by an ion cannon it's weak to. |
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At the moment we don't have anything quite this eats-everything. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 6, 2018 4:21 pm | dv | New Issue | |
Jul 7, 2018 12:43 am | BadgerBadger | Note Added: 0047756 | |
Sep 5, 2018 9:11 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 5, 2018 9:11 pm | Chris_McElligottPark | Status | new => feedback |
Sep 5, 2018 9:11 pm | Chris_McElligottPark | Note Added: 0048982 | |
Dec 7, 2021 12:16 am | Chris_McElligottPark | Status | feedback => closed |
Dec 7, 2021 12:16 am | Chris_McElligottPark | Resolution | open => won't fix |
Dec 7, 2021 12:16 am | Chris_McElligottPark | Note Added: 0063374 |