View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0019820 | AI War 2 | GUI | Jul 21, 2018 12:48 am | Aug 22, 2018 12:18 pm | |
Reporter | Ovalcircle | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.754 Shifting That Furniture | ||||
Fixed in Version | 0.759-0.760 Only The Start of Discovery | ||||
Summary | 0019820: For some reason, the shown energy used is inflated. | ||||
Description | ^ I have to do more testing. Human resistance fighters were on, as well as friendly macrophage. Not sure if either of them are the cause. I used the spawn player ships cheat, but the shown used energy and the tooltip energy values are at odds. I'll post a save later or tomorrow. Edit: No save needed. See comment. | ||||
Tags | No tags attached. | ||||
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I figured it out. If you use spawn player ships, it will use energy. The amount used will be correct. Once it gets negative, the shown energy will skyrocket everytime you spawn more ships, creating more and more of a gap between the shown energy and the tooltip energy. |
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Chris redid a bunch of Energy related logic, so hopefully this is fixed. I no longer see issues like it. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 21, 2018 12:48 am | Ovalcircle | New Issue | |
Jul 21, 2018 12:48 am | Ovalcircle | File Added: AI War 2 Energy Weirdness.jpg | |
Jul 21, 2018 12:56 am | Ovalcircle | Note Added: 0048009 | |
Jul 21, 2018 12:57 am | Ovalcircle | Description Updated | |
Aug 22, 2018 12:18 pm | BadgerBadger | Assigned To | => BadgerBadger |
Aug 22, 2018 12:18 pm | BadgerBadger | Status | new => resolved |
Aug 22, 2018 12:18 pm | BadgerBadger | Resolution | open => fixed |
Aug 22, 2018 12:18 pm | BadgerBadger | Fixed in Version | => 0.759-0.760 Only The Start of Discovery |
Aug 22, 2018 12:18 pm | BadgerBadger | Note Added: 0048280 |