View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0019824 | AI War 2 | Bug - Gameplay | Jul 21, 2018 5:07 am | Oct 15, 2018 6:33 pm | |
Reporter | Kahuna | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.754 Shifting That Furniture | ||||
Fixed in Version | 0.801 Hotfix | ||||
Summary | 0019824: Double clicking a ship type selects and immediately deselects all ships of that type | ||||
Description | When I double click a ship type (for example a fighter) all other ships of that type (fighters) are also selected but then deselected immediately after. | ||||
Tags | No tags attached. | ||||
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The underlying issue is that a doubleclick seems to generate a bunch of double click events. So it does select all, then it unselects all immediately afterward. |
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New discovery: Holding Shift as you double click actually makes this function exactly as it should. Assuming because you can't deselect things while holding Shift, they retain. |
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Can confirm Puffin's workaround to the issue. |
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la_nague: double click does not behave like i would expect. Expectation: double click selects all units if the type. Behaviour: holding left mouse selects all units as long as its held down, double click thus only selects the units for a fraction of a second. |
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Thanks! * Fixed the longstanding issue with double-clicking units not working properly unless shift was held. This was a casualty of our switching input systems back in July. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 21, 2018 5:07 am | Kahuna | New Issue | |
Jul 21, 2018 5:08 am | Kahuna | Product Version | => 0.754 Shifting That Furniture |
Jul 21, 2018 12:49 pm | BadgerBadger | Note Added: 0048014 | |
Jul 21, 2018 12:49 pm | BadgerBadger | Assigned To | => Chris_McElligottPark |
Jul 21, 2018 12:49 pm | BadgerBadger | Status | new => assigned |
Aug 25, 2018 6:22 am | RocketAssistedPuffin | Note Added: 0048308 | |
Oct 14, 2018 12:29 pm | vinco | Note Added: 0049958 | |
Oct 15, 2018 2:48 pm | Chris_McElligottPark | Note Added: 0050028 | |
Oct 15, 2018 3:11 pm | Chris_McElligottPark | Status | assigned => resolved |
Oct 15, 2018 3:11 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 15, 2018 3:11 pm | Chris_McElligottPark | Fixed in Version | => 0.801 Hotfix |
Oct 15, 2018 3:11 pm | Chris_McElligottPark | Note Added: 0050029 |