View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019869 | AI War 2 | GUI | Jul 26, 2018 3:27 pm | Aug 30, 2018 10:58 am | |
Reporter | Ovalcircle | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.757 So...You Like To Read Tooltips? | ||||
Fixed in Version | 0.763 Supersized Ship Caps | ||||
Summary | 0019869: Reconquest wave Strength is wrong | ||||
Description | One Usurper is 33 strength, according to a wave tooltip. But one Usurper plus 3,000 bombers is 32 strength according to another wave tooltip. ????? | ||||
Tags | No tags attached. | ||||
|
|
|
This save is absolutely busted. Everytime I save, the save file just doesn't show up. Plus, not only is the strength wrong, it wasn't 3,000 bombers, it was 60,000. I'll upload the only working save. You can wait for the 3,000 wave to spawn, which will end up being alot more. |
|
How well did your system handle 60K bombers? |
|
I loaded this save and got the error reported here: https://bugtracker.arcengames.com/view.php?id=19784 about the Nanocaust conquering the galaxy. Putting it here so Badger knows this save can produce it. |
|
When it first spawned, bomber icons flew across the grav-well. Then an orange flashbang went off, making the whole screen orange for about half a second. It then turned into PowerPoint. I didn't stick around because the save was bugged. I still have it though, so i'll play it right now. |
|
I oddly did not get Bombers. An Usurper spawned near your homeworld, but no escort at all and it did not attack. A second one with a 40k wave of Fighters, Lightning Corvettes and Cutlasses attacked a Nanocaust planet. Interestingly, it seems they cannot actually destroy the Nanobot Center to Usurp the planet. So they're just hanging around... Speaking of a flashbang, I am getting some horrible flashing when looking at that fight. |
|
1. The usurper has no escort because it used to be a neutral planet. I have the Reconquista AI type, intensity 10 on as well as long wave warnings, so the Reconquest waves get queued up before the previous one even launches. The first one launched and took the neutral planet. The second one was still counting down, so it arrived and now it's staying in place because it can't do anything. Although it does attack any ships that go onto the planet. 2.Yeah, the wave didn't "queue up" yet at the time of the save. So you can get different ships in the wave. I loaded the save again and I got 30,000 fighters and 30,000 vorticular cutlasses. 3. Also, As RocketAssistedPuffin said, The AI doesn't attack the Nanobot center. |
|
Also I want to add that It didn't actually turn into PowerPoint. The game moved really slow, but I was somewhat able to tell what was going on. The biggest thing was the ships kept jumping back. Ex; You know how in online Shooter games, if you have a bad connection or something, you can run forward and then you get teleported back a few feet? That happened the the ships. |
|
I've reported the Usurper being unable to retake a Nanocaust planet as a separate issue, but linked here for information and save. My performance was fairly bad, but not quite as bad as that; I think around 10% of normal, optimal speed (reading off the % number below the game time). |
|
Those extremely strong Reconquest waves are "just what you get" for intensity 10 reconquista. The reconquista AI type dumps like 90% of its strength into reconquest waves. That said, I have no idea why the one wave has 33K strength but only 1 usurper right now |
|
I've made a bunch of changs to reconquest waves recently, so hopefully this has been resolved |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 26, 2018 3:27 pm | Ovalcircle | New Issue | |
Jul 26, 2018 3:27 pm | Ovalcircle | File Added: AI War 2 Reconquest Wave Strength (1).jpg | |
Jul 26, 2018 3:27 pm | Ovalcircle | File Added: AI War 2 Reconquest Wave Strength (2).jpg | |
Jul 26, 2018 3:30 pm | Ovalcircle | Description Updated | |
Jul 26, 2018 3:48 pm | Ovalcircle | File Added: reconquest.save | |
Jul 26, 2018 3:48 pm | Ovalcircle | File Added: reconquest.savemet | |
Jul 26, 2018 3:48 pm | Ovalcircle | Note Added: 0048104 | |
Jul 26, 2018 4:48 pm | BadgerBadger | Note Added: 0048108 | |
Jul 26, 2018 4:55 pm | RocketAssistedPuffin | Note Added: 0048109 | |
Jul 26, 2018 4:56 pm | Ovalcircle | Note Added: 0048110 | |
Jul 26, 2018 5:04 pm | RocketAssistedPuffin | Note Added: 0048111 | |
Jul 26, 2018 5:14 pm | Ovalcircle | File Added: AI War 2 Reconquest Wave (1).jpg | |
Jul 26, 2018 5:14 pm | Ovalcircle | File Added: AI War 2 Reconquest Wave (2).jpg | |
Jul 26, 2018 5:14 pm | Ovalcircle | File Added: AI War 2 Reconquest Wave (3).jpg | |
Jul 26, 2018 5:14 pm | Ovalcircle | Note Added: 0048112 | |
Jul 26, 2018 5:20 pm | Ovalcircle | Note Added: 0048113 | |
Jul 26, 2018 5:27 pm | RocketAssistedPuffin | Note Added: 0048114 | |
Jul 27, 2018 10:02 am | BadgerBadger | Assigned To | => BadgerBadger |
Jul 27, 2018 10:02 am | BadgerBadger | Status | new => assigned |
Jul 29, 2018 2:07 pm | BadgerBadger | Note Added: 0048133 | |
Aug 30, 2018 10:58 am | BadgerBadger | Status | assigned => resolved |
Aug 30, 2018 10:58 am | BadgerBadger | Resolution | open => fixed |
Aug 30, 2018 10:58 am | BadgerBadger | Fixed in Version | => 0.763 Supersized Ship Caps |
Aug 30, 2018 10:58 am | BadgerBadger | Note Added: 0048595 |