View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019948 | AI War 2 | Bug - Gameplay | Aug 24, 2018 5:50 pm | Sep 5, 2018 8:44 pm | |
Reporter | Mac | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.759-0.760 Only The Start of Discovery | ||||
Summary | 0019948: Can't scrap engineers | ||||
Description | I tried scrapping an unnecessary engineer, but it refused to die. It's healing itself back to full health while repeatedly showing an explosion. Fun :) | ||||
Tags | No tags attached. | ||||
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Do you have auto-build engineers on? Could that be causing a new engineer to be rebuilding? |
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Just tested it. Happens in general. You can have an engineer be 5 billion miles away from another engineer and it will keep flashing. You can also move the undead engineer around, which lags my computer. |
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I have same bug. Seems like units(colony ship, engi) flashng every sec+using mini teleport while moving after death. But i can kill colony ship. |
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Have this too, with hackers this time. Scrapped five, four went fine, last one is having a party. |
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Here I thought what was wrong was that the engineer was repairing itself...obviously this is not the case when most of the utility ships have the same bug. |
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Fixed recently, thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 24, 2018 5:50 pm | Mac | New Issue | |
Aug 25, 2018 12:17 am | BadgerBadger | Note Added: 0048300 | |
Aug 25, 2018 12:30 am | Ovalcircle | File Added: Engineer rebuild glitch.save | |
Aug 25, 2018 12:30 am | Ovalcircle | File Added: Engineer rebuild glitch.savemet | |
Aug 25, 2018 12:30 am | Ovalcircle | Note Added: 0048302 | |
Aug 25, 2018 5:08 am | HeartHunter7 | File Added: 20180825120815_1.jpg | |
Aug 25, 2018 5:08 am | HeartHunter7 | Note Added: 0048306 | |
Aug 25, 2018 9:52 am | RocketAssistedPuffin | Note Added: 0048310 | |
Aug 25, 2018 12:09 pm | Mac | Note Added: 0048316 | |
Sep 5, 2018 8:44 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 5, 2018 8:44 pm | Chris_McElligottPark | Status | new => resolved |
Sep 5, 2018 8:44 pm | Chris_McElligottPark | Resolution | open => fixed |
Sep 5, 2018 8:44 pm | Chris_McElligottPark | Note Added: 0048959 |