View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019997 | AI War 2 | Gameplay Issue | Aug 27, 2018 6:55 pm | Aug 29, 2018 4:27 pm | |
Reporter | RabidSanity | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.761 A Badger And A Puffin | ||||
Fixed in Version | 0.763 Supersized Ship Caps | ||||
Summary | 0019997: Wormholes at edge of gravity well | ||||
Description | In a game I am currently playing I found at least one world that has all of its wormholes at the edge of the gravity well. This is only an issue when sending scouts there as they then just sit by the wormhole and die without intervention. Do we want the wormholes to be on the very edge of the gravity well? Or, should there be a minimum distance they can be from the edge? | ||||
Tags | No tags attached. | ||||
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Thanks! * Wormholes can now spawn between 25% and 75% of the way to the outside of the gravity well, rather than 30% to 90% of the way to the outside. ** This prevents issues with scouts that want to run to the outside of the gravity well upon entering a planet not being able to get very far, and it also makes travel distances between planets slightly smaller on average. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 27, 2018 6:55 pm | RabidSanity | New Issue | |
Aug 29, 2018 4:27 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Aug 29, 2018 4:27 pm | Chris_McElligottPark | Status | new => resolved |
Aug 29, 2018 4:27 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 29, 2018 4:27 pm | Chris_McElligottPark | Fixed in Version | => 0.763 Supersized Ship Caps |
Aug 29, 2018 4:27 pm | Chris_McElligottPark | Note Added: 0048527 |