View Issue Details

IDProjectCategoryLast Update
0020008AI War 2Bug - GameplaySep 5, 2018 7:57 pm
ReporterRocketAssistedPuffin Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.761 A Badger And A Puffin 
Fixed in Version0.765 Game Entity Split 
Summary0020008: Tritium Sniper Turret seems to do wrong damage
DescriptionTurret does 400 damage with an 8x multiplier to albedo of 0.3 or lower. Should be 3200 damage.
MLRS Corvette has albedo of 0.3, so should take that damage.

Corvette has 4800HP total, yet is only down to 2976 health.

On the turrets second shot at the target, it happily kills the rest of it in one go.

Had it fire at an Armor Ship. 5100HP, took the shot, down to 1887. If it took the proper damage of 3200, it should have 1900 health remaining.

Not sure what to think about that.
TagsNo tags attached.

Activities

RocketAssistedPuffin

Aug 28, 2018 8:05 am

reporter  

TritiumSniperDamage.jpg (103,008 bytes)   
TritiumSniperDamage.jpg (103,008 bytes)   
TritiumTargetHealth.jpg (118,815 bytes)   
TritiumTargetHealth.jpg (118,815 bytes)   

Chris_McElligottPark

Aug 28, 2018 8:34 pm

administrator   ~0048419

Is there a tracing option in the debug section for ship damage? If so, can you capture some results on that in the next version? Any sleuthing you can do to help speed up my looking on this one would help. No worries if you don't have time, though.

Thanks!

RocketAssistedPuffin

Aug 28, 2018 9:05 pm

reporter   ~0048426

Just what's in this picture I'm afraid.
Tracing.jpg (75,822 bytes)   
Tracing.jpg (75,822 bytes)   

Chris_McElligottPark

Sep 3, 2018 3:14 pm

administrator   ~0048785

Thanks!

* There is now a new "ShotHitLogic" tracing option that will dump the data for all the ships that are hitting one another so that you can check for inaccuracies in math.

With this, if you find a scenario where this is messing up, then a savegame would be appreciated so I can fix it up. I doubt whatever is wrong is affecting just one unit type if there's an error, so hopefully fixing one would fix all of them, since it's likely in my central math somewhere.

Chris_McElligottPark

Sep 5, 2018 5:09 pm

administrator   ~0048906

Are these still doing wrong damage?

RocketAssistedPuffin

Sep 5, 2018 5:24 pm

reporter   ~0048910

Did the tracing and have attached log and another file that appeared. They appear to be doing correct damage now!
ArcenDebugLog.txt (168,745 bytes)   
9/5/2018 10:19:45 PM	Current directory used: C:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Steam/steamapps/common/AI War 2/PlayerData/
9/5/2018 10:19:46 PM	No resolution change was required.
9/5/2018 10:19:46 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/5/2018 10:19:46 PM	Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
9/5/2018 10:19:57 PM	ArcenAssetBundleCache.InstantiatedObjects: 622
9/5/2018 10:19:57 PM	Game Version: 0.765
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 8.1  (6.3.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 750 Ti
graphicsDeviceID: 4992
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 1968
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
processorCount: 4
processorFrequency: 3193
systemMemorySize: 8144
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/5/2018 10:19:57 PM	13.1 seconds total load time.

SetDirectoriesToBeUsed (1.2s)
Calculate FInt Sqrt Arrays (0.3s)
LoadFinalSFXStuff (7.8s)
PlanetDefinitionTable (0.3s)
GameEntityTypeDataTable.InitVisualBits (1.3s)
SurrogateTableTable (0.3s)
9/5/2018 10:19:57 PM
Hello Steam user 'RocketAssistedPuffin'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 

9/5/2018 10:19:58 PM	Generate Map with type Simple and seed 530605650
9/5/2018 10:19:58 PM	World Created, Launching Server
9/5/2018 10:19:58 PM	Successfully opened host socket
9/5/2018 10:20:56 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:20:56 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:21:50 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:21:50 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:21:50 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3371
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:21:50 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:32 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:33 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:33 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:33 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:33 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:33 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:33 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:33 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:33 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:33 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:36 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:22:36 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 400
9/5/2018 10:22:36 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3371
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:36 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:36 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:36 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:36 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:37 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:37 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:37 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:37 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:37 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:37 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:37 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:40 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:22:40 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:22:41 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:41 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:41 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:41 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:41 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:41 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:41 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:41 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:41 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:41 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:41 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:44 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:22:44 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:22:44 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3357
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3359
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3361
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3360
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:45 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3358
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:46 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:47 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:47 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:47 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:47 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:47 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:48 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:48 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:48 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:48 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:48 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:48 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:48 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:48 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:48 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:48 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:22:48 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:49 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3357
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:50 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3359
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3361
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3360
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3358
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:51 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:22:52 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:22:52 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 60
9/5/2018 10:22:53 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:22:53 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:22:53 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:53 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:53 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:22:53 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:22:53 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:53 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:53 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:53 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:53 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:22:53 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 71
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 61
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:54 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:55 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:55 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:55 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:56 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:22:56 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:22:56 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:22:56 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 51
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3357
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3359
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3361
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:57 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 41
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3360
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3358
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:58 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:22:59 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:22:59 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:22:59 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:22:59 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 31
9/5/2018 10:22:59 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:22:59 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:00 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 41
9/5/2018 10:23:01 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:01 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:01 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:01 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:01 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:23:01 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 640
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3373
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3368
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:23:02 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3357
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 11
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3359
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:03 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3361
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:23:04 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:04 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:04 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:04 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:04 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:04 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:04 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:04 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:04 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3358
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:23:04 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:04 PM	Tracing DoHitLogic for shot from ArmorShip_BallisticCannon from ArmorShip #3360
Tracing GetAttackPowerAgainst for shot from ArmorShip_BallisticCannon vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 206
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 206
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 206
actualDamageDone = 206
9/5/2018 10:23:04 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:04 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3356
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 400
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from TritiumSniperTurret_TritiumRailcannon from TritiumSniperTurret #3355
Tracing GetAttackPowerAgainst for shot from TritiumSniperTurret_TritiumRailcannon vs Raider
FInt result = (FInt)this.TypeData.DamagePerShot = 80
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 80
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 640
actualDamageDone = 400
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:05 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 71
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3365
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3370
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3379
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3369
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3380
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3374
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3362
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3363
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3376
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3364
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3377
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 80
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3372
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3382
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3367
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs StartingShieldGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from Raider_PlasmaBolt from Raider #3366
Tracing GetAttackPowerAgainst for shot from Raider_PlasmaBolt vs HumanHomeCommandStation
FInt result = (FInt)this.TypeData.DamagePerShot = 124
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 124
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 124
actualDamageDone = 124
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3381
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs MetalGenerator
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 80
actualDamageDone = 61
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3378
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:06 PM	Tracing DoHitLogic for shot from MLRSCorvette_FusionRockets from MLRSCorvette #3375
Tracing GetAttackPowerAgainst for shot from MLRSCorvette_FusionRockets vs Engineer
FInt result = (FInt)this.TypeData.DamagePerShot = 40
result *= this.ParentEntity.PlanetFaction.CurrentAttackMultiplier = 40
int adjustedAttackPower = ( ( attackPowerAgainstThisTarget * PercentOfTotalAttackPowerForThisHit ) / 100 ).IntValue = 40
actualDamageDone = 40
9/5/2018 10:23:08 PM	PLAYER DISCONNECTED 0.0.0.0=>0
ArcenDebugLog.txt (168,745 bytes)   

Chris_McElligottPark

Sep 5, 2018 7:57 pm

administrator   ~0048936

Fantastic! Though alarming that it wasn't before, heh.

Issue History

Date Modified Username Field Change
Aug 28, 2018 8:05 am RocketAssistedPuffin New Issue
Aug 28, 2018 8:05 am RocketAssistedPuffin File Added: TritiumSniperDamage.jpg
Aug 28, 2018 8:05 am RocketAssistedPuffin File Added: TritiumTargetHealth.jpg
Aug 28, 2018 8:09 am RocketAssistedPuffin Description Updated
Aug 28, 2018 8:34 pm Chris_McElligottPark Note Added: 0048419
Aug 28, 2018 8:34 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Aug 28, 2018 8:34 pm Chris_McElligottPark Status new => feedback
Aug 28, 2018 9:05 pm RocketAssistedPuffin File Added: Tracing.jpg
Aug 28, 2018 9:05 pm RocketAssistedPuffin Note Added: 0048426
Aug 28, 2018 9:05 pm RocketAssistedPuffin Status feedback => assigned
Sep 3, 2018 3:14 pm Chris_McElligottPark Note Added: 0048785
Sep 5, 2018 5:09 pm Chris_McElligottPark Status assigned => feedback
Sep 5, 2018 5:09 pm Chris_McElligottPark Note Added: 0048906
Sep 5, 2018 5:24 pm RocketAssistedPuffin File Added: ArcenDebugLog.txt
Sep 5, 2018 5:24 pm RocketAssistedPuffin File Added: GameEntityReferenceData.csv
Sep 5, 2018 5:24 pm RocketAssistedPuffin Note Added: 0048910
Sep 5, 2018 5:24 pm RocketAssistedPuffin Status feedback => assigned
Sep 5, 2018 7:57 pm Chris_McElligottPark Status assigned => resolved
Sep 5, 2018 7:57 pm Chris_McElligottPark Resolution open => fixed
Sep 5, 2018 7:57 pm Chris_McElligottPark Fixed in Version => 0.765 Game Entity Split
Sep 5, 2018 7:57 pm Chris_McElligottPark Note Added: 0048936